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// ==================================================================== // Class: BonusPack.Tab_IAMutant // // Mutant game type config page. // // Written by James Golding // Rollback // (c) 2002, Epic Games, Inc. All Rights Reserved // ==================================================================== class Tab_IAMutant extends Tab_IADeathMatch; var localized string TargetScoreString; var config bool LastBottomFeeders; var moCheckBox MyBottomFeeders; function InitComponent(GUIController MyController, GUIComponent MyOwner) { Super.Initcomponent(MyController, MyOwner); MyBottomFeeders = moCheckBox(Controls[16]); // Make the boxes a bit bigger. Controls[1].WinHeight = 0.538638; Controls[2].WinHeight = 0.538638; Controls[14].WinTop = 0.800430; MyBottomFeeders.Checked(LastBottomFeeders); //MyGoalScore.MyLabel.Caption = TargetScoreString; //MyGoalScore.SetValue(LastGoalScore); } // Add extra options to URL function string Play() { local string url; LastBottomFeeders = MyBottomFeeders.IsChecked(); SaveConfig(); url = Super.Play(); url = url$"?BottomFeeder="$LastBottomFeeders; return url; } function BottomFeedersChange(GUIComponent Sender) { LastBottomFeeders = MyBottomFeeders.IsChecked(); SaveConfig(); } defaultproperties { Begin Object class=moCheckBox Name=IARulesBottomFeeders WinWidth=0.400000 WinHeight=0.040000 WinLeft=0.050000 WinTop=0.714166 Caption="Bottom Feeder" Hint="When selected, bottom ranked player(s) can kill anyone." bSquare=true ComponentJustification=TXTA_Left CaptionWidth=0.9 OnChange=BottomFeedersChange End Object Controls(16)=moCheckBox'IARulesBottomFeeders' TargetScoreString="Score Limit" LastGoalScore=20 LastBottomFeeders=true } |
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