| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K3TabPanel
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+-- XInterface.Tab_InstantActionBaseRules
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+-- XInterface.Tab_IADeathMatch
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+-- BonusPack.Tab_IAMutant
| Variables Summary | |
|---|---|
| bool | LastBottomFeeders |
| moCheckBox | MyBottomFeeders |
| string | TargetScoreString |
| Inherited Variables from XInterface.Tab_IADeathMatch |
|---|
| GoalScoreText, LastAutoAdjustSkill |
| Functions Summary | ||
|---|---|---|
![]() | BottomFeedersChange (GUIComponent Sender)) | |
![]() | InitComponent (GUIController MyController, GUIComponent MyOwner)) | |
![]() | string | Play ())) |
| Inherited Functions from XInterface.Tab_IADeathMatch |
|---|
| InitComponent, Play |
| Inherited Functions from XInterface.Tab_InstantActionBaseRules |
|---|
| BrightOnchange, InitComponent, InternalFriendlyFireDraw, InternalGameSpeedDraw, Play |
| Variables Detail |
|---|
| Functions Detail |
|---|
BottomFeedersChange Source code
InitComponent Source code
Play Source code| Defaultproperties |
|---|
defaultproperties
{
Begin Object class=moCheckBox Name=IARulesBottomFeeders
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.714166
Caption="Bottom Feeder"
Hint="When selected, bottom ranked player(s) can kill anyone."
bSquare=true
ComponentJustification=TXTA_Left
CaptionWidth=0.9
OnChange=BottomFeedersChange
End Object
Controls(16)=moCheckBox'IARulesBottomFeeders'
TargetScoreString="Score Limit"
LastGoalScore=20
LastBottomFeeders=true
}
|
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