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// ============================================================================ // JBGUIHook // Copyright 2004 by Mychaeel <mychaeel@planetjailbreak.com> // $Id: JBGUIHook.uc,v 1.5 2007-01-11 22:55:15 jrubzjeknf Exp $ // // Hidden actor which hooks into the menu system in order to make the // Jailbreak theme music and the add-ons tab work. // ============================================================================ class JBGUIHook extends Actor notplaceable; // ============================================================================ // Localization // ============================================================================ var localized string TextCaptionGoalScore; var localized string TextCaptionAddons; var localized string TextHintAddons; // ============================================================================ // Variables // ============================================================================ var private bool bIsHooked; // default of this flag is set when hook placed var string SongJailbreak; // name of the Jailbreak theme song var string SongPrev; // name of the previously played song var private UT2K4GamePageBase UT2K4GamePageBase; var private GUITabPanel GUITabPanelAddons; var private GUITabPanel GUITabPanelMaps; // ============================================================================ // Hook // // Hooks into the menu system unless the hook is in place already. // ============================================================================ static function Hook() { local UT2K4GamePageBase UT2K4GamePageBase; local JBGUIHook Hook; if (Default.bIsHooked) return; foreach Default.Class.AllObjects(Class'UT2K4GamePageBase', UT2K4GamePageBase) if (UT2K4GamePageBase.FocusedControl != None) break; if (UT2K4GamePageBase == None) return; Hook = UT2K4GamePageBase.PlayerOwner().Spawn(Default.Class); Hook.Init(UT2K4GamePageBase); Default.bIsHooked = True; } // ============================================================================ // Init // // Initializes an object of this class by pointing a delegate to it. // ============================================================================ function Init(UT2K4GamePageBase aUT2K4GamePageBase) { UT2K4GamePageBase = aUT2K4GamePageBase; UT2K4GamePageBase.p_Game.OnChangeGameType = ChangeGameType; UT2K4GamePageBase.OnClose = Close; NotifyEntered(); } // ============================================================================ // Unhook // // Cleans up and unhooks from the menu system by destroying the actor. // ============================================================================ function Unhook() { NotifyLeft(); Destroy(); UT2K4GamePageBase.p_Game.OnChangeGameType = UT2K4GamePageBase.ChangeGameType; UT2K4GamePageBase.OnClose = None; } // ============================================================================ // ChangeGameType // // Called by the menu system when the user changes game types. Unhooks and // calls // ============================================================================ function ChangeGameType(bool bIsCustom) { Unhook(); UT2K4GamePageBase.ChangeGameType(bIsCustom); } // ============================================================================ // Close // // Called when the menu is closed. Unhooks. // ============================================================================ function Close(optional bool bCancelled) { Unhook(); } // ============================================================================ // Destroyed // // Resets the shared flag which indicates that the hook is in place. // ============================================================================ event Destroyed() { Default.bIsHooked = False; } // ============================================================================ // NotifyEntered // // Called when the hook is placed, that is, when the user enters this game // type. Starts the custom menu music and adds the Add-Ons tab. // ============================================================================ function NotifyEntered() { local int iTabInserted; local moCheckBox moCheckBoxOfficialMapsOnly; SongPrev = PlaySong(SongJailbreak, 2.0, 0.0); if (SongPrev == "") SongPrev = Class'UT2K4MainMenu'.Default.MenuSong; GUITabPanelAddons = UT2K4GamePageBase.c_Tabs.AddTab(TextCaptionAddons, "Jailbreak.JBGUITabPanelAddons"); GUITabPanelAddons.MyButton.SetToolTipText(TextHintAddons); if (UT2K4GamePageSP(UT2K4GamePageBase) != None) iTabInserted = 3; else if (UT2K4GamePageMP(UT2K4GamePageBase) != None) iTabInserted = 4; UT2K4GamePageBase.c_Tabs.TabStack.Remove(UT2K4GamePageBase.c_Tabs.TabStack.Length - 1, 1); UT2K4GamePageBase.c_Tabs.TabStack.Insert(iTabInserted, 1); UT2K4GamePageBase.c_Tabs.TabStack[iTabInserted] = GUITabPanelAddons.MyButton; GUITabPanelMaps = UT2K4GamePageBase.c_Tabs.TabStack[1].MyPanel; moCheckBoxOfficialMapsOnly = UT2K4Tab_MainBase(GUITabPanelMaps).ch_OfficialMapsOnly; moCheckBoxOfficialMapsOnly.DisableMe(); moCheckBoxOfficialMapsOnly.Checked(False); } // ============================================================================ // NotifyLeft // // Called when the hook is removed, that is, when the user leaves this game // type. Ends the custom menu music and removes the Add-Ons tab. // ============================================================================ function NotifyLeft() { local moCheckBox moCheckBoxOfficialMapsOnly; PlaySong(SongPrev, 1.0, 2.0); if (GUITabPanelAddons != None) UT2K4GamePageBase.c_Tabs.RemoveTab(TextCaptionAddons); moCheckBoxOfficialMapsOnly = UT2K4Tab_MainBase(GUITabPanelMaps).ch_OfficialMapsOnly; moCheckBoxOfficialMapsOnly.EnableMe(); } // ============================================================================ // PlaySong // // Starts playing the given song, cross-fading the current and the new song if // desired. Returns the name of the previously played song. // ============================================================================ function string PlaySong(string Song, optional float TimeFadeOut, optional float TimeFadeIn) { local string SongPrev; local PlayerController PlayerController; PlayerController = UT2K4GamePageBase.PlayerOwner(); SongPrev = PlayerController.Song; if (Song == "" || Song ~= SongPrev) return SongPrev; PlayerController.Song = Song; PlayerController.StopAllMusic(TimeFadeOut); PlayerController.PlayMusic(Song, TimeFadeIn); return SongPrev; } // ============================================================================ // Tick // // Sets the level-of-detail of map preview images to interface level to work // around blurred images at low texture detail settings. // ============================================================================ event Tick(float TimeDelta) { local int iSequenceItem; local GUIImage GUIImagePreview; local MaterialSequence MaterialSequencePreview; foreach AllObjects(Class'GUIImage', GUIImagePreview) if (GUIImagePreview.PageOwner != None && GUIImagePreview.PageOwner.IsA('UT2K4GamePageBase') && GUIImagePreview.MenuOwner != None && GUIImagePreview.MenuOwner.IsA('UT2K4Tab_MainSP')) { MaterialSequencePreview = MaterialSequence(GUIImagePreview.Image); if (MaterialSequencePreview == None) continue; for (iSequenceItem = 0; iSequenceItem < MaterialSequencePreview.SequenceItems.Length; iSequenceItem++) if (Texture(MaterialSequencePreview.SequenceItems[iSequenceItem].Material) != None) Texture(MaterialSequencePreview.SequenceItems[iSequenceItem].Material).LODSet = LODSET_Interface; } } // ============================================================================ // Defaults // ============================================================================ defaultproperties { TextCaptionGoalScore = "Capture Limit"; TextCaptionAddons = "Add-Ons"; TextHintAddons = "Select and configure any Jailbreak add-ons to use..."; SongJailbreak = "Jailbreak"; } |
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