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Betrayal.BetrayalDamTypeMercuryHeadHit

Extends
BetrayalDamTypeMercuryDirectHit
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- Betrayal.BetrayalDamTypeMercuryDirectHit
            |   
            +-- Betrayal.BetrayalDamTypeMercuryHeadHit

Direct Known Subclasses:

BetrayalDamTypeMercuryAirHeadHit, BetrayalDamTypeMercuryPunchThroughHead

Variables Summary
Inherited Variables from UnrealGame.WeaponDamageType
WeaponClass

Functions Summary
function IncrementKills (Controller Killer))
Inherited Functions from Betrayal.BetrayalDamTypeMercuryDirectHit
GetHitEffects
Inherited Functions from UnrealGame.WeaponDamageType
GetWeaponClass


Functions Detail

IncrementKills Source code

static function IncrementKills ( Controller Killer) )


Defaultproperties

defaultproperties
{
	DeathString   = "%k drove a mercury missile into %o's head."
	FemaleSuicide = "%o somehow managed to take off her head with her own mercury missile."
	MaleSuicide   = "%o somehow managed to take off his head with his own mercury missile."
	bSpecial      = True
	bAlwaysSevers = True
}

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Creation time: Do 14.8.2014 09:58:00.187 - Created with UnCodeX