Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- Betrayal.BetrayalDamTypeMercuryDirectHit | +-- Betrayal.BetrayalDamTypeMercuryHeadHit
BetrayalDamTypeMercuryAirHeadHit, BetrayalDamTypeMercuryPunchThroughHead
Variables Summary |
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Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary | ||
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IncrementKills (Controller Killer)) |
Inherited Functions from Betrayal.BetrayalDamTypeMercuryDirectHit |
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GetHitEffects |
Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Functions Detail |
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Defaultproperties |
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defaultproperties { DeathString = "%k drove a mercury missile into %o's head." FemaleSuicide = "%o somehow managed to take off her head with her own mercury missile." MaleSuicide = "%o somehow managed to take off his head with his own mercury missile." bSpecial = True bAlwaysSevers = True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |