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BetrayalMutator Creation date: 2010-01-31 15:45 Last change: $Id$
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- XGame.MutInstaGib
|
+-- XGame.MutZoomInstaGib
|
+-- Betrayal.BetrayalMutator
| Variables Summary |
|---|
| Inherited Variables from XGame.MutInstaGib |
|---|
| AmmoName, AmmoString, bAllowBoost, bAllowTranslocator, BoostDescText, BoostDisplayText, TranslocDescText, TranslocDisplayText, WeaponName, WeaponString |
| Functions Summary | ||
|---|---|---|
![]() | bool | AlwaysKeep (Actor Other)) |
![]() | FillPlayInfo (PlayInfo PlayInfo) | |
![]() | bool | IsRelevant (Actor Other, out byte bSuperRelevant)) |
![]() | ModifyPlayer (Pawn Other)) | |
![]() | Mutate (string MutateString, PlayerController Sender)) | |
![]() | bool | MutatorIsAllowed ())) |
![]() | PlayerChangedClass (Controller aPlayer)) | |
![]() | PostBeginPlay () | |
![]() | string | RecommendCombo (string ComboName)) |
| Inherited Functions from XGame.MutZoomInstaGib |
|---|
| MutatorIsAllowed |
| Inherited Functions from XGame.MutInstaGib |
|---|
| AlwaysKeep, BeginPlay, CheckReplacement, FillPlayInfo, GetDescriptionText, PostBeginPlay, RecommendCombo |
| Functions Detail |
|---|
AlwaysKeep Source code
FillPlayInfo Source codeNot configurable.
IsRelevant Source code
ModifyPlayer Source code
Mutate Source code
MutatorIsAllowed Source codeOnly useful for Betrayal game mode.
PlayerChangedClass Source code
PostBeginPlay Source codeNo team bosting and translocator settings.
RecommendCombo Source code| Defaultproperties |
|---|
defaultproperties
{
bAddToServerPackages = True
WeaponName = "BetrayalSuperShockRifle"
WeaponString = "Betrayal.BetrayalSuperShockRifle"
DefaultWeaponName = "Betrayal.BetrayalSuperShockRifle"
}
|
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