Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
BetrayalShockAttachment Creation date: 2011-03-18 17:33 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.InventoryAttachment | +-- Engine.WeaponAttachment | +-- XGame.xWeaponAttachment | +-- XWeapons.ShockAttachment | +-- Betrayal.BetrayalShockAttachment
Variables Summary |
---|
Inherited Variables from XWeapons.ShockAttachment |
---|
MuzFlash, MuzFlashClass |
Inherited Variables from XGame.xWeaponAttachment |
---|
bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal |
Functions Summary |
---|
Inherited Functions from XWeapons.ShockAttachment |
---|
Destroyed, PostNetBeginPlay, ThirdPersonEffects |
Inherited Functions from XGame.xWeaponAttachment |
---|
GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight |
Defaultproperties |
---|
defaultproperties { Skins(1) = FinalBlend'RedShockFinal' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |