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Betrayal.BetrayalSuperShockRifle

Extends
SuperShockRifle
Modifiers
hidedropdown

BetrayalSuperShockRifle Creation date: 2010-05-19 12:22 Last change: $Id$

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- XWeapons.ShockRifle
            |   
            +-- XWeapons.SuperShockRifle
               |   
               +-- Betrayal.BetrayalSuperShockRifle

Variables Summary
Inherited Variables from XWeapons.ShockRifle
bRegisterTarget, bWaitForCombo, ComboStart, ComboTarget, EffectColor

Functions Summary
functionbyte BestMode ()))
function PostBeginPlay ()))
Inherited Functions from XWeapons.SuperShockRifle
BestMode, CheckOutOfAmmo, ConsumeAmmo, GetAIRating, RangedAttackTime, RenderOverlays, StartFire
Inherited Functions from XWeapons.ShockRifle
BestMode, DoCombo, GetAIRating, GetEffectStart, PostBeginPlay, RangedAttackTime, RenderOverlays, SetComboTarget, StartFire, SuggestAttackStyle, WeaponCentered


Functions Detail

BestMode Source code

function byte BestMode ( ) )
Use altfire to betray team mates.

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
	FireModeClass(0) = BetrayalSuperShockBeamFire
	FireModeClass(1) = BetrayalSuperShockBeamAltFire
	AttachmentClass  = BetrayalShockAttachment


	ItemName = "Betrayal Instagib Rifle"
	PickupClass = class'BetrayalSuperShockRiflePickup'
}



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Creation time: Do 14.8.2014 09:58:00.593 - Created with UnCodeX