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BFRL10k.BFRLAttachment

Extends
xWeaponAttachment

BFRLAttachment Creation date: 2011-02-22 22:24 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.InventoryAttachment
      |   
      +-- Engine.WeaponAttachment
         |   
         +-- XGame.xWeaponAttachment
            |   
            +-- BFRL10k.BFRLAttachment

Variables Summary
intAmmo
ScriptedTextureAmmoCounter
Inherited Variables from XGame.xWeaponAttachment
bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal
Inherited Variables from Engine.WeaponAttachment
bAutoFire, BeaconColor, bMatchWeapons, FiringMode, FiringSpeed, FlashCount, mHitLocation, SpawnHitCount, SplashEffect

Functions Summary
function Destroyed ()))
function PostNetBeginPlay ()))
function RenderTexture (ScriptedTexture Tex))
function SetAmmo (int NewAmmo))
Inherited Functions from XGame.xWeaponAttachment
GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight
Inherited Functions from Engine.WeaponAttachment
CheckForSplash, ThirdPersonEffects, UpdateHit


Variables Detail

Ammo Source code

var int Ammo;

AmmoCounter Source code

var ScriptedTexture AmmoCounter;


Functions Detail

Destroyed Source code

simulated function Destroyed ( ) )

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( ) )

RenderTexture Source code

simulated function RenderTexture ( ScriptedTexture Tex) )

SetAmmo Source code

simulated function SetAmmo ( int NewAmmo) )


Defaultproperties

defaultproperties
{
	Begin Object Class=Shader Name=BFRLShader
		Diffuse = BFRLTex
		Specular = WeaponSpecMap2
		SpecularityMask = BFRLTex
	End Object


	Skins = (BFRLShader,AVRiLreticleTEX,BFRLShader)
	Mesh  = Mesh'ONSWeapons-A.AVRiL_3rd'


	DrawScale        = 0.28
	RelativeLocation = (X=35.0,Y=15.0,Z=0.0)
	CullDistance     = 5000.0


	bHeavy = True
}



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Creation time: Sa 23.8.2014 09:18:06.719 - Created with UnCodeX