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Core.Object | +-- Engine.Actor | +-- Engine.Hud | +-- XInterface.HudBase | +-- XInterface.HudCDeathMatch | +-- BonusPack.HudMutant
Constants Summary |
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Inherited Contants from XInterface.HudCDeathMatch |
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WEAPON_BAR_SIZE |
Variables Summary | |
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bool | bMutantHudColor |
HudMutant | |
Color | AboveMutantColor |
bool | bCenterRadar |
Color | BelowMutantColor |
float | BFIMargin |
float | BFIOriginX |
float | BFIOriginY |
float | BFIPulseRate |
float | BFISizeX |
float | BFISizeY |
float | BigDotSize |
Texture | BottomFeederBeaconMat |
Material | BottomFeederIcon |
String | BottomFeederText |
Color | BottomFeederTextColor |
bool | bTestHud |
SpriteWidget | CenterRadarBG |
Color | CurrentMutantColor |
Color | LevelMutantColor |
float | LevelRampRegion |
float | MaxAngleDelta |
float | MNOriginX |
float | MNOriginY |
float | MNSizeX |
float | MNSizeY |
Color | MutantHudTint |
Color | MutantRangeColor |
Font | MutantRangeFontFont |
String | MutantRangeFontName |
Color | RangeDotColor |
float | RangeRampRegion |
float | SmallDotSize |
SpriteWidget | TopRadarBG |
float | XCen |
float | XRad |
float | YCen |
float | YRad |
Enumerations Summary |
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Inherited Enumerations from XInterface.HudBase |
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EScaleMode |
Structures Summary |
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Inherited Structures from XInterface.HudCDeathMatch |
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WeaponState |
Inherited Structures from XInterface.HudBase |
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DigitSet, HudLocalizedMessage, NumericWidget, SpriteWidget |
Functions Summary | ||
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DisplayEnemyName (Canvas C, PlayerReplicationInfo PRI)) | ||
DrawBottomFeederIndicator (Canvas C) | ||
DrawCrosshair (Canvas C)) | ||
DrawCustomBeacon (Canvas C, Pawn P, float ScreenLocX, float ScreenLocY)) | ||
DrawHud (Canvas C)) | ||
DrawHudPassA (Canvas C)) | ||
DrawWeaponBar (Canvas C )) | ||
color | LerpColor (float Alpha, color A, color B)) | |
font | LoadMutantRangeFont ())) | |
bool | PawnIsVisible (vector vecPawnView, vector X, pawn P)) | |
bool | PRIIsBottomFeeder (PlayerReplicationInfo PRI)) | |
bool | PRIIsMutant (PlayerReplicationInfo PRI)) | |
UpdatePrecacheMaterials ())) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bCenterRadar=true bTestHud=false CurrentMutantColor=(R=255,G=0,B=128,A=255) MutantHudTint=(R=200,G=0,B=128,A=100) MutantRangeFontName="UT2003Fonts.FontMono" MutantRangeColor=(R=200,G=200,B=200,A=255) BottomFeederText="BOTTOM FEEDER" BottomFeederTextColor=(R=0,G=255,B=255,A=255) AboveMutantColor=(R=0,G=0,B=255,A=255) LevelMutantColor=(R=255,G=255,B=255,A=255) BelowMutantColor=(R=255,G=0,B=0,A=255) RangeDotColor=(R=200,G=200,B=50,A=255) XCen=0.5 XRad=0.15 YCen=0.5 YRad=0.2 MNOriginX=0.28 MNOriginY=0.008 MNSizeX=0.45 MNSizeY=0.06 BFIOriginX=0.9 BFIOriginY=0.64 BFISizeX=0.09 BFISizeY=0.1 BFIMargin=0.01 BottomFeederIcon=Material'MutantSkins.BFeeder_icon' BFIPulseRate=1.0 BigDotSize=0.01875 SmallDotSize=0.01125 LevelRampRegion=500 RangeRampRegion=2500 MaxAngleDelta=1.0 TopRadarBG=(WidgetTexture=Material'InterfaceContent.Hud.SkinA',TextureCoords=(X2=0,Y1=880,X1=142,Y2=1023),TextureScale=0.35,DrawPivot=DP_UpperMiddle,PosX=0.5,PosY=0.01,OffsetX=0,OffsetY=-15,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)) CenterRadarBG=(WidgetTexture=Material'MutantSkins.HUD.big_circle',TextureCoords=(X2=0,Y1=0,X1=255,Y2=255),TextureScale=0.8,DrawPivot=DP_MiddleMiddle,PosX=0.5,PosY=0.5,OffsetX=0,OffsetY=0,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Translucent,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)) BottomFeederBeaconMat=Texture'TeamSymbols.TeamBeaconT' } |
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