defaultproperties
{
Begin Object Class=GUIButton Name=SPMbtnCancel
Caption="CANCEL"
WinWidth=0.200000
WinHeight=0.040000
WinLeft=0.051563
WinTop=0.857292
OnClick=btnCancelOnClick
FontScale=FNS_Small
bBoundToParent=true
End Object
btnCancel=SPMbtnCancel
Begin Object Class=GUIButton Name=SPMbtnTreat
Caption="TREAT NOW"
WinWidth=0.200000
WinHeight=0.040000
WinLeft=0.664063
WinTop=0.857292
OnClick=btnTreatOnClick
FontScale=FNS_Small
bBoundToParent=true
End Object
btnTreat=SPMbtnTreat
Begin Object class=GUIImage name=SPMimgPicture
WinWidth=0.174500
WinHeight=0.452000
WinLeft=0.059000
WinTop=0.146500
Image=Material'2K4Menus.Controls.thinpipe_b'
ImageColor=(R=255,G=255,B=255,A=255);
ImageRenderStyle=MSTY_Normal
ImageStyle=ISTY_Scaled
RenderWeight=0.3
bBoundToParent=true
End Object
imgPicture=SPMimgPicture
Begin Object class=GUIImage name=SPMimgPictureBg
WinWidth=0.177000
WinHeight=0.464500
WinLeft=0.057750
WinTop=0.136499
ImageRenderStyle=MSTY_Normal
Image=Material'2K4Menus.Controls.sectionback'
ImageStyle=ISTY_Scaled
RenderWeight=0.2
bBoundToParent=true
End Object
imgPictureBg=SPMimgPictureBg
Begin Object Class=GUILabel Name=SPLlblTitle
WinWidth=0.661250
WinHeight=0.072500
WinLeft=0.028750
WinTop=0.051667
Caption="Injury"
StyleName="TextLabel"
FontScale=FNS_Large
TextAlign=TXTA_Center
RenderWeight=0.4
bBoundToParent=true
End Object
lblTitle=SPLlblTitle
Begin Object Class=GUILabel Name=SPLlblMessage
WinWidth=0.373749
WinHeight=0.391250
WinLeft=0.372500
WinTop=0.176667
Caption="%player% got injured in the last match.|%player%'s health is down to %health%%, treatment of the injuries costs %treatment%.|Balance: %balance%."
StyleName="TextLabel"
RenderWeight=0.4
bMultiline=true
bBoundToParent=true
End Object
lblMessage=SPLlblMessage
DefaultWidth=0.7
DefaultHeight=0.7
DefaultLeft=0.15
DefaultTop=0.15
WinWidth=0.7
WinHeight=0.7
WinLeft=0.15
WinTop=0.15
}
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