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GUI2K4.VoiceChatConfig

Extends
GUICustomPropertyPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LockedFloatingWindow
                        |   
                        +-- GUI2K4.GUICustomPropertyPage
                           |   
                           +-- GUI2K4.VoiceChatConfig

Variables Summary
boolbAJLocal
boolbAJPublic
boolbAJTeam
boolbAutoSpeak
GUIButtonb_QuickBinds
moCheckBoxch_AJLocal
moCheckBoxch_AJPublic
moCheckBoxch_AJTeam
moCheckBoxch_AutoSpeak
moComboBoxco_LANQuality
moComboBoxco_Quality
moEditBoxed_Active
moEditBoxed_ChatPassword
floatfVoice
array<string>InstalledCodecs
stringKeyNameCaption
stringQuickBindMenu
stringResetCaption
stringResetHint
stringsActive
stringsCodec
stringsLANCodec
moSlidersl_VoiceVol
stringsPwd
class<VoiceChatReplicationInfo>VoiceChatClass
stringVoiceChatClassName
Inherited Variables from GUI2K4.GUICustomPropertyPage
Item, Owner
Inherited Variables from GUI2K4.LockedFloatingWindow
b_Cancel, b_OK, EdgeBorder[4], sb_Main, SubCaption

Functions Summary
function Closed (GUIComponent Sender, bool bCancelled))
function InitComponent (GUIController InController, GUIComponent InOwner ))
function InternalOnChange (GUIComponent Sender))
function InternalOnLoadINI (GUIComponent Sender, string s))
functionbool ResetClick (GUIComponent Sender))
Inherited Functions from GUI2K4.GUICustomPropertyPage
GetKeyValue, GetOwner, GetReadOnly, GrabOption, ParseOption, SetOwner, SetReadOnly, Strip
Inherited Functions from GUI2K4.LockedFloatingWindow
AlignButtons, InitComponent, InternalOnClick, InternalOnCreateComponent


Variables Detail

bAJLocal Source code

var bool bAJLocal;

bAJPublic Source code

var bool bAJPublic;

bAJTeam Source code

var bool bAJTeam;

bAutoSpeak Source code

var bool bAutoSpeak;

b_QuickBinds Source code

var automated GUIButton b_QuickBinds;

ch_AJLocal Source code

var automated moCheckBox ch_AJLocal;

ch_AJPublic Source code

var automated moCheckBox ch_AJPublic;

ch_AJTeam Source code

var automated moCheckBox ch_AJTeam;

ch_AutoSpeak Source code

var automated moCheckBox ch_AutoSpeak;

co_LANQuality Source code

var automated moComboBox co_LANQuality;

co_Quality Source code

var automated moComboBox co_Quality;

ed_Active Source code

var automated moEditBox ed_Active;

ed_ChatPassword Source code

var automated moEditBox ed_ChatPassword;

fVoice Source code

var float fVoice;

InstalledCodecs Source code

var array<string> InstalledCodecs;

KeyNameCaption Source code

var localized string KeyNameCaption;

QuickBindMenu Source code

var string QuickBindMenu;

ResetCaption Source code

var localized string ResetCaption;

ResetHint Source code

var localized string ResetHint;

sActive Source code

var string sActive;

sCodec Source code

var string sCodec;

sLANCodec Source code

var string sLANCodec;

sl_VoiceVol Source code

var automated moSlider sl_VoiceVol;

sPwd Source code

var string sPwd;

VoiceChatClass Source code

var class<VoiceChatReplicationInfo> VoiceChatClass;

VoiceChatClassName Source code

var string VoiceChatClassName;


Functions Detail

Closed Source code

function Closed ( GUIComponent Sender, bool bCancelled) )

InitComponent Source code

function InitComponent ( GUIController InController, GUIComponent InOwner ) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnLoadINI Source code

function InternalOnLoadINI ( GUIComponent Sender, string s) )

ResetClick Source code

function bool ResetClick ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
	bAcceptsInput=false


    Begin Object Class=moSlider Name=VoiceVolume
		WinWidth=0.408907
		WinLeft=0.518507
		WinTop=0.142484
    	Caption="Voice Chat Volume"
    	Hint="Adjusts the volume of other players' voice chat communication."
    	IniOption="@Internal"
    	OnLoadINI=InternalOnLoadIni
    	OnChange=InternalOnChange
    	RenderWeight=1.04
	    TabOrder=0
	    MinValue=1.0
	    MaxValue=10.0
		CaptionWidth=0.6
		ComponentWidth=-1
		bAutoSizeCaption=True
    	ComponentJustification=TXTA_Right
    	LabelJustification=TXTA_Left
    End Object
    sl_VoiceVol=VoiceVolume


    Begin Object Class=moCheckBox Name=AutoJoinPublic
		WinWidth=0.826652
		WinLeft=0.086280
		WinTop=0.042496
    	Caption="Autojoin Public Channel"
    	Hint="Automatically join the 'Public' channel upon connecting to a server."
    	IniOption="@Internal"
    	OnLoadINI=InternalOnLoadIni
    	OnChange=InternalOnChange
    	bSquare=True
    	ComponentJustification=TXTA_Right
    	LabelJustification=TXTA_Left
    	ComponentWidth=-1
    	CaptionWidth=0.94
    	TabOrder=1
   End Object
    ch_AJPublic=AutoJoinPublic


    Begin Object Class=moCheckBox Name=AutoJoinLocal
		WinWidth=0.826652
		WinLeft=0.086280
		WinTop=0.145784
    	Caption="Autojoin Local Channel"
    	Hint="Automatically join the 'Local' channel upon connecting to a server."
    	IniOption="@Internal"
    	OnLoadINI=InternalOnLoadIni
    	OnChange=InternalOnChange
    	bSquare=True
    	ComponentJustification=TXTA_Right
    	LabelJustification=TXTA_Left
    	ComponentWidth=-1
    	CaptionWidth=0.94
    	TabOrder=2
   End Object
    ch_AJLocal=AutoJoinLocal


    Begin Object Class=moCheckBox Name=AutoJoinTeam
		WinWidth=0.440910
		WinLeft=0.022803
		WinTop=0.226937
    	Caption="Autojoin Team Channel"
    	Hint="Automatically join the 'Team' channel upon connecting to a server."
    	IniOption="@Internal"
    	OnLoadINI=InternalOnLoadIni
    	OnChange=InternalOnChange
    	bSquare=True
    	ComponentJustification=TXTA_Right
    	LabelJustification=TXTA_Left
    	ComponentWidth=-1
    	CaptionWidth=0.8
    	TabOrder=3
   End Object
    ch_AJTeam=AutoJoinTeam


    Begin Object Class=moCheckBox Name=AutoSpeakCheckbox
		WinWidth=0.442638
		WinHeight=0.060000
		WinLeft=0.039812
		WinTop=0.603526
    	Caption="Auto-select Active Channel"
    	Hint="Automatically set an active channel when you join a server.  The default channel is determined by the gametype, but you can specify your own using the editbox below"
    	IniOption="@Internal"
    	OnLoadINI=InternalOnLoadIni
    	OnChange=InternalOnChange
    	bSquare=True
    	ComponentJustification=TXTA_Right
    	LabelJustification=TXTA_Left
    	ComponentWidth=-1
    	CaptionWidth=0.8
    	TabOrder=3
		bBoundToParent=True
		bScaleToParent=True
    End Object
    ch_AutoSpeak=AutoSpeakCheckbox



    Begin Object Class=moEditBox Name=ChatPasswordEdit
		WinWidth=0.420403
		WinLeft=0.032569
		WinTop=0.332828
        Hint="Set a password on your personal chat room to limit who is allowed to join"
        Caption="Chat Password"
        IniOption="@Internal"
        OnLoadIni=InternalOnLoadIni
        OnChange=InternalOnChange
        ComponentJustification=TXTA_Right
        LabelJustification=TXTA_Left
    	CaptionWidth=0.6
    	ComponentWidth=-1
    	bAutoSizeCaption=True
        TabOrder=4
   End Object
   ed_ChatPassword=ChatPasswordEdit


    Begin Object Class=moEditBox Name=DefaultActiveChannelEditBox
		WinWidth=0.420403
		WinLeft=0.032569
		WinTop=0.757277
        Hint="Enter the name of the channel to speak on by default when you join the server.  To use the default chatroom for whichever gametype you're playing, leave this field empty"
        Caption="Default Channel Name"
        IniOption="@Internal"
        OnLoadIni=InternalOnLoadIni
        OnChange=InternalOnChange
        ComponentJustification=TXTA_Right
        LabelJustification=TXTA_Left
    	CaptionWidth=0.6
    	ComponentWidth=-1
        TabOrder=4
	End Object
    ed_Active=DefaultActiveChannelEditBox



    Begin Object class=moComboBox Name=VoiceQuality
		WinWidth=0.408907
		WinLeft=0.523390
		WinTop=0.241391
    	Caption="Internet Quality"
    	Hint="Determines the codec used to transmit voice chat to and from internet servers."
    	IniOption="@Internal"
    	OnLoadINI=InternalOnLoadINI
    	OnChange=InternalOnChange
    	TabOrder=5
    	bReadOnly=True
    	CaptionWidth=0.6
    	ComponentWidth=-1
    	bAutoSizeCaption=True
        ComponentJustification=TXTA_Right
       LabelJustification=TXTA_Left
    End Object
    co_Quality=VoiceQuality


    Begin Object class=moComboBox Name=VoiceQualityLAN
		WinWidth=0.408907
		WinLeft=0.523390
		WinTop=0.333786
    	Caption="LAN Quality"
    	Hint="Determines the codec used to transmit voice chat to and from LAN servers."
    	IniOption="@Internal"
    	OnLoadINI=InternalOnLoadINI
    	OnChange=InternalOnChange
    	TabOrder=6
    	bReadOnly=True
    	CaptionWidth=0.6
    	ComponentWidth=-1
    	bAutoSizeCaption=True
        ComponentJustification=TXTA_Right
        LabelJustification=TXTA_Left
    End Object
    co_LANQuality=VoiceQualityLAN


	VoiceChatClassName="UnrealGame.TeamVoiceReplicationInfo"
	VoiceChatClass=class'Engine.VoiceChatReplicationInfo'
	ResetCaption="Reset"
	ResetHint="Reset values for all options to their default values"
	WindowName="Voice Chat Configuration"



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Creation time: Do 14.8.2014 09:58:28.929 - Created with UnCodeX