GUI2K4.VoiceChatConfig
- Extends
- GUICustomPropertyPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
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+-- GUI2K4.LockedFloatingWindow
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+-- GUI2K4.GUICustomPropertyPage
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+-- GUI2K4.VoiceChatConfig
var bool bAJLocal;
var bool bAJPublic;
var bool bAJTeam;
var bool bAutoSpeak;
var float fVoice;
var array<string> InstalledCodecs;
var localized string KeyNameCaption;
var string QuickBindMenu;
var localized string ResetCaption;
var localized string ResetHint;
var string sActive;
var string sCodec;
var string sLANCodec;
var string sPwd;
var string VoiceChatClassName;
function InternalOnLoadINI (
GUIComponent Sender,
string s) )
defaultproperties
{
bAcceptsInput=false
Begin Object Class=moSlider Name=VoiceVolume
WinWidth=0.408907
WinLeft=0.518507
WinTop=0.142484
Caption="Voice Chat Volume"
Hint="Adjusts the volume of other players' voice chat communication."
IniOption="@Internal"
OnLoadINI=InternalOnLoadIni
OnChange=InternalOnChange
RenderWeight=1.04
TabOrder=0
MinValue=1.0
MaxValue=10.0
CaptionWidth=0.6
ComponentWidth=-1
bAutoSizeCaption=True
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
End Object
sl_VoiceVol=VoiceVolume
Begin Object Class=moCheckBox Name=AutoJoinPublic
WinWidth=0.826652
WinLeft=0.086280
WinTop=0.042496
Caption="Autojoin Public Channel"
Hint="Automatically join the 'Public' channel upon connecting to a server."
IniOption="@Internal"
OnLoadINI=InternalOnLoadIni
OnChange=InternalOnChange
bSquare=True
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
ComponentWidth=-1
CaptionWidth=0.94
TabOrder=1
End Object
ch_AJPublic=AutoJoinPublic
Begin Object Class=moCheckBox Name=AutoJoinLocal
WinWidth=0.826652
WinLeft=0.086280
WinTop=0.145784
Caption="Autojoin Local Channel"
Hint="Automatically join the 'Local' channel upon connecting to a server."
IniOption="@Internal"
OnLoadINI=InternalOnLoadIni
OnChange=InternalOnChange
bSquare=True
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
ComponentWidth=-1
CaptionWidth=0.94
TabOrder=2
End Object
ch_AJLocal=AutoJoinLocal
Begin Object Class=moCheckBox Name=AutoJoinTeam
WinWidth=0.440910
WinLeft=0.022803
WinTop=0.226937
Caption="Autojoin Team Channel"
Hint="Automatically join the 'Team' channel upon connecting to a server."
IniOption="@Internal"
OnLoadINI=InternalOnLoadIni
OnChange=InternalOnChange
bSquare=True
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
ComponentWidth=-1
CaptionWidth=0.8
TabOrder=3
End Object
ch_AJTeam=AutoJoinTeam
Begin Object Class=moCheckBox Name=AutoSpeakCheckbox
WinWidth=0.442638
WinHeight=0.060000
WinLeft=0.039812
WinTop=0.603526
Caption="Auto-select Active Channel"
Hint="Automatically set an active channel when you join a server. The default channel is determined by the gametype, but you can specify your own using the editbox below"
IniOption="@Internal"
OnLoadINI=InternalOnLoadIni
OnChange=InternalOnChange
bSquare=True
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
ComponentWidth=-1
CaptionWidth=0.8
TabOrder=3
bBoundToParent=True
bScaleToParent=True
End Object
ch_AutoSpeak=AutoSpeakCheckbox
Begin Object Class=moEditBox Name=ChatPasswordEdit
WinWidth=0.420403
WinLeft=0.032569
WinTop=0.332828
Hint="Set a password on your personal chat room to limit who is allowed to join"
Caption="Chat Password"
IniOption="@Internal"
OnLoadIni=InternalOnLoadIni
OnChange=InternalOnChange
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
CaptionWidth=0.6
ComponentWidth=-1
bAutoSizeCaption=True
TabOrder=4
End Object
ed_ChatPassword=ChatPasswordEdit
Begin Object Class=moEditBox Name=DefaultActiveChannelEditBox
WinWidth=0.420403
WinLeft=0.032569
WinTop=0.757277
Hint="Enter the name of the channel to speak on by default when you join the server. To use the default chatroom for whichever gametype you're playing, leave this field empty"
Caption="Default Channel Name"
IniOption="@Internal"
OnLoadIni=InternalOnLoadIni
OnChange=InternalOnChange
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
CaptionWidth=0.6
ComponentWidth=-1
TabOrder=4
End Object
ed_Active=DefaultActiveChannelEditBox
Begin Object class=moComboBox Name=VoiceQuality
WinWidth=0.408907
WinLeft=0.523390
WinTop=0.241391
Caption="Internet Quality"
Hint="Determines the codec used to transmit voice chat to and from internet servers."
IniOption="@Internal"
OnLoadINI=InternalOnLoadINI
OnChange=InternalOnChange
TabOrder=5
bReadOnly=True
CaptionWidth=0.6
ComponentWidth=-1
bAutoSizeCaption=True
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
End Object
co_Quality=VoiceQuality
Begin Object class=moComboBox Name=VoiceQualityLAN
WinWidth=0.408907
WinLeft=0.523390
WinTop=0.333786
Caption="LAN Quality"
Hint="Determines the codec used to transmit voice chat to and from LAN servers."
IniOption="@Internal"
OnLoadINI=InternalOnLoadINI
OnChange=InternalOnChange
TabOrder=6
bReadOnly=True
CaptionWidth=0.6
ComponentWidth=-1
bAutoSizeCaption=True
ComponentJustification=TXTA_Right
LabelJustification=TXTA_Left
End Object
co_LANQuality=VoiceQualityLAN
VoiceChatClassName="UnrealGame.TeamVoiceReplicationInfo"
VoiceChatClass=class'Engine.VoiceChatReplicationInfo'
ResetCaption="Reset"
ResetHint="Reset values for all options to their default values"
WindowName="Voice Chat Configuration"
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Creation time: Do 14.8.2014 09:58:28.929 - Created with
UnCodeX