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JBAddonCelebration.JBInteractionCelebration

Extends
Interaction
Modifiers
dependson ( JBGameRulesCelebration )

Core.Object
|   
+-- Engine.Interactions
   |   
   +-- Engine.Interaction
      |   
      +-- JBAddonCelebration.JBInteractionCelebration

Variables Summary
stringCaptureMessage
JBGameRulesCelebrationCelebrationGameRules
JBCameraExecutionCamera
JBGameRulesCelebration.TPlayerInfoPlayerInfo
JBTauntingMeshActorPlayerMesh
stringSavedCameraMessage
nameTauntAnim
JBInteractionCelebration
vectorMeshLoc
MaterialMeshShadowMaterial
colorMessageColor
vectorShadowLoc
Inherited Variables from Engine.Interaction
bActive, bNativeEvents, bRequiresTick, bVisible, Master, ViewportOwner

Enumerations Summary
Inherited Enumerations from Engine.Interactions
EInputAction, EInputKey, EStreamFinishReason

Functions Summary
functionname FixAnimName (string AnimName))
functionPawn GetPawn (JBTagPlayer TagPlayer))
functionbool KeyEvent (EInputKey Key, EInputAction Action, float Delta))
function NotifyLevelChange ()))
function PostRender (Canvas C))
function RandomTaunt ()))
function Remove ()))
function SetupPlayerMesh (JBGameRulesCelebration.TPlayerInfo NewPlayerInfo))
function Taunt (string AnimName))
functionstring Trim (coerce string S))
Inherited Functions from Engine.Interaction
ConsoleCommand, Initialize, Initialized, KeyEvent, KeyType, Message, NotifyLevelChange, NotifyMusicChange, PostRender, PreRender, ScreenToWorld, SetFocus, StreamFinished, Tick, WorldToScreen
Inherited Functions from Engine.Interactions
GetFriendlyName


Variables Detail

CaptureMessage Source code

var string CaptureMessage;

CelebrationGameRules Source code

var JBGameRulesCelebration CelebrationGameRules;

ExecutionCamera Source code

var JBCamera ExecutionCamera;

PlayerInfo Source code

var JBGameRulesCelebration.TPlayerInfo PlayerInfo;

PlayerMesh Source code

var JBTauntingMeshActor PlayerMesh;

SavedCameraMessage Source code

var string SavedCameraMessage;

TauntAnim Source code

var name TauntAnim;

JBInteractionCelebration

MeshLoc Source code

var(JBInteractionCelebration) vector MeshLoc;

MeshShadowMaterial Source code

var(JBInteractionCelebration) Material MeshShadowMaterial;

MessageColor Source code

var(JBInteractionCelebration) color MessageColor;

ShadowLoc Source code

var(JBInteractionCelebration) vector ShadowLoc;


Functions Detail

FixAnimName Source code

function name FixAnimName ( string AnimName) )

GetPawn Source code

function Pawn GetPawn ( JBTagPlayer TagPlayer) )

KeyEvent Source code

function bool KeyEvent ( EInputKey Key, EInputAction Action, float Delta) )

NotifyLevelChange Source code

function NotifyLevelChange ( ) )

PostRender Source code

function PostRender ( Canvas C) )

RandomTaunt Source code

function RandomTaunt ( ) )

Remove Source code

function Remove ( ) )

SetupPlayerMesh Source code

function SetupPlayerMesh ( JBGameRulesCelebration.TPlayerInfo NewPlayerInfo) )

Taunt Source code

function Taunt ( string AnimName) )

Trim Source code

static final function string Trim ( coerce string S) )


Defaultproperties

defaultproperties
{
  bVisible=True
  bActive=True
  MeshLoc=(X=450,Y=-75,Z=-41)
  ShadowLoc=(X=450,Y=-78,Z=-43)
  MessageColor=(R=255,G=255,B=255,A=255)


  Begin Object Class=ConstantColor Name=MeshShadowColor
    Color=(R=0,G=0,B=0,A=64)
  End Object


  Begin Object Class=FinalBlend Name=MeshShadowFinal
    Material=MeshShadowColor
    FrameBufferBlending=FB_AlphaBlend
  End Object
  MeshShadowMaterial=MeshShadowFinal
}

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Creation time: Do 14.8.2014 09:58:11.211 - Created with UnCodeX