Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameRules | +-- Jailbreak.JBGameRules | +-- JBAddonJailCard.JBGameRulesJailCard
Variables Summary | |
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Array<PlayerReplicationInfo> | CardHolders |
class<LocalMessage> | ConsoleMessageClass |
JBAddonJailCard | myAddon |
Inherited Variables from Engine.GameRules |
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NextGameRules |
Functions Summary | ||
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AddPRI (PlayerReplicationInfo myPRI)) | ||
bool | CanSendToJail (JBTagPlayer TagPlayer)) | |
int | HasJailCard (PlayerReplicationInfo myPRI)) | |
NotifyPlayerJailed (JBTagPlayer TagPlayer)) | ||
NotifyPlayerReleased (JBTagPlayer TagPlayer, JBInfoJail Jail)) | ||
NotifyRound ())) | ||
bool | PreventDeath (Pawn Killed, Controller Killer, class<DamageType> myDamageType, vector HitLocation)) | |
RemoveFromList (int i)) | ||
RemovePRI (PlayerReplicationInfo myPRI)) | ||
SetAddon (JBAddonJailCard JBAJC)) | ||
UseCard (PlayerReplicationInfo myPRI, int i)) |
Inherited Functions from Engine.GameRules |
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AddGameRules, CheckEndGame, CheckScore, CriticalPlayer, FindPlayerStart, GetRules, GetServerDetails, HandleRestartGame, NetDamage, OverridePickupQuery, PreventDeath, PreventSever, ScoreKill, ScoreObjective |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { RemoteRole = ROLE_SimulatedProxy; MessageClass=class'JBJailCardMessageScreen'; ConsoleMessageClass=class'JBJailCardMessageConsole'; } |
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