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JBAddonOvertimeLockdown.JBLocalMessageOvertimeLockdown

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- JBAddonOvertimeLockdown.JBLocalMessageOvertimeLockdown

Variables Summary
stringTextOvertimeLockdown
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject))
functioncolor GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2))
functionstring GetString (optional int Switch, optional PlayerReplicationInfo PlayerReplicationInfo1, optional PlayerReplicationInfo PlayerReplicationInfo2, optional Object ObjectOptional))
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

TextOvertimeLockdown Source code

var localized string TextOvertimeLockdown;


Functions Detail

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject) )

GetColor Source code

static function color GetColor ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2) )

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo PlayerReplicationInfo1, optional PlayerReplicationInfo PlayerReplicationInfo2, optional Object ObjectOptional) )


Defaultproperties

defaultproperties
{
  TextOvertimeLockdown  = "Locks jammed - last chance to win!"


  bIsUnique=True
  bFadeMessage=True
  Lifetime=4
  FontSize=1
  StackMode=2
  PosY=0.60
}

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Creation time: Do 14.8.2014 09:58:11.638 - Created with UnCodeX