JBToolbox2.JBAction_WaitForCondition
- Extends
- LatentScriptedAction
Core.Object
|
+-- Gameplay.ScriptedAction
|
+-- Gameplay.LatentScriptedAction
|
+-- JBToolbox2.JBAction_WaitForCondition
Inherited Functions from Gameplay.LatentScriptedAction |
CompleteOnAnim, CompleteOnLIPSincAnim, CompleteWhenTimer, CompleteWhenTriggered, DisplayDebug, GetDistance, GetMoveTargetFor, InitActionFor, MoveToGoal, StillTicking, TickedAction, TurnToGoal, WaitForPlayer |
var bool bConditionMatching;
Action
var(Action) bool bWaitWhileEnabled;
ConditionMatchDuration Source code
var(Action) float ConditionMatchDuration;
var(Action) name ConditionTag;
function bool CompleteWhenTimer ( ) )
function string GetActionString ( ) )
function bool TickedAction ( ) )
defaultproperties
{
ActionString="Wait for triggered condition"
} |
Creation time: Do 14.8.2014 09:58:09.793 - Created with
UnCodeX