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JBToolbox2.JBMidGamePanelHelp

Extends
MidGamePanel

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K4TabPanel
                  |   
                  +-- GUI2K4.MidGamePanel
                     |   
                     +-- JBToolbox2.JBMidGamePanelHelp

Variables Summary
boolbResolutionChanged
stringStartTutorial
array<TTutorialGUIs>TutorialGUIs
array<TTutorial>Tutorials
Inherited Variables from GUI2K4.MidGamePanel
bLocked

Structures Summary
TTutorial
Texture, X1, Y1, X2, Y2, Title, Description
TTutorialGUIs
Border, Image

Functions Summary
functionbool DrawImages (Canvas Canvas))
functionfloat GetScreenRatio (GUIController Controller))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function ResolutionChanged (int ResX, int ResY))
function SetGUIPosition ()))
Inherited Functions from GUI2K4.MidGamePanel
Free, LevelChanged, PlayerIDIsMine, UpdateChatRestriction


Variables Detail

bResolutionChanged Source code

var bool bResolutionChanged;

StartTutorial Source code

var localized string StartTutorial;

TutorialGUIs Source code

var array<TTutorialGUIs> TutorialGUIs;

Tutorials Source code

var array<TTutorial> Tutorials;


Structures Detail

TTutorial Source code

struct TTutorial
{
var localized string Description;
var string Texture;
var localized string Title;
var int X1;
var int X2;
var int Y1;
var int Y2;
};


TTutorialGUIs Source code

struct TTutorialGUIs
{
var GUISectionBackground Border;
var GUIImage Image;
};



Functions Detail

DrawImages Source code

function bool DrawImages ( Canvas Canvas) )

GetScreenRatio Source code

static function float GetScreenRatio ( GUIController Controller) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

ResolutionChanged Source code

function ResolutionChanged ( int ResX, int ResY) )

SetGUIPosition Source code

function SetGUIPosition ( ) )


Defaultproperties

defaultproperties
{
  Tutorials[0] = (Texture="JBToolbox2.MiniTutorial",X1=0,Y1=0,X2=1199,Y2=199,Title="Imprison",Description="Kill a player to jail him.")
  Tutorials[1] = (Texture="JBToolbox2.MiniTutorial",X1=0,Y1=400,X2=1199,Y2=599,Title="Release",Description="Walk over the enemy's release switch to free your teammates.")
  Tutorials[2] = (Texture="JBToolbox2.MiniTutorial",X1=0,Y1=200,X2=1199,Y2=399,Title="Score",Description="Jail everybody on the enemy team to execute them and gain a point.")
}

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Creation time: Do 14.8.2014 09:58:11.713 - Created with UnCodeX