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MultiDodging2k4v4.MutMultiDodging

Extends
Mutator
Modifiers
config

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- MultiDodging2k4v4.MutMultiDodging

Constants Summary
NUM_PROPERTIES=5

Variables Summary
boolbAlwaysAllowDodgeDoubleJump
boolbEnableBoostDodge
boolbFastDodging
boolbGatherJumpStats
intMaxDodgesPerJump
stringMDPropDescriptions[NUM_PROPERTIES]
stringMDPropStrings[NUM_PROPERTIES]
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionbool CheckReplacement (Actor Other, out byte bSuperRelevant))
function FillPlayInfo (PlayInfo PlayInfo))
eventstring GetDescriptionText (string PropName))
function ModifyPlayer (Pawn Other))
function Mutate (string MutateString, PlayerController Sender))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Constants Detail

NUM_PROPERTIES Source code

const NUM_PROPERTIES = 5;


Variables Detail

bAlwaysAllowDodgeDoubleJump Source code

var config bool bAlwaysAllowDodgeDoubleJump;

bEnableBoostDodge Source code

var config bool bEnableBoostDodge;

bFastDodging Source code

var config bool bFastDodging;

bGatherJumpStats Source code

var config bool bGatherJumpStats;

MaxDodgesPerJump Source code

var config int MaxDodgesPerJump;

MDPropDescriptions[NUM_PROPERTIES] Source code

var localized string MDPropDescriptions[NUM_PROPERTIES];

MDPropStrings[NUM_PROPERTIES] Source code

var localized string MDPropStrings[NUM_PROPERTIES];


Functions Detail

CheckReplacement Source code

function bool CheckReplacement ( Actor Other, out byte bSuperRelevant) )

FillPlayInfo Source code

static function FillPlayInfo ( PlayInfo PlayInfo) )

GetDescriptionText Source code

static event string GetDescriptionText ( string PropName) )

ModifyPlayer Source code

function ModifyPlayer ( Pawn Other) )

Mutate Source code

function Mutate ( string MutateString, PlayerController Sender) )


Defaultproperties

defaultproperties
{
     MaxDodgesPerJump=-1
     bAlwaysAllowDodgeDoubleJump=True
     bFastDodging=True
     MDPropStrings(0)="Max. additional dodges per jump"
     MDPropStrings(1)="Always allow dodge-doublejumps"
     MDPropStrings(2)="Enable boost dodge"
     MDPropStrings(3)="Fast dodging"
     MDPropStrings(4)="Gather movement stats"
     MDPropDescriptions(0)="The maximum number of additional dodges per jumping move. (-1 = unlimited)"
     MDPropDescriptions(1)="Whether every dodging move can be followed up by a double-jump."
     MDPropDescriptions(2)="Adds a jump's Z velocity to the wall dodge's upward velocity like in UT2003. Allowes for much greater distance if jump and walldodge are executed simultaneously."
     MDPropDescriptions(3)="Allowes players to buffer in the first click of a dodge double click while they are still in the air. (Only works with at least one walldodge remaining for the jump.)"
     MDPropDescriptions(4)="Gathers various movement statistics like jump distances and movement speeds."
     bAddToServerPackages=True
     GroupName="Dodging"
     FriendlyName="Multi Dodging 2k4 v4"
     Description="Wall dodging as often as you like."
}

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Creation time: Do 14.8.2014 09:58:15.065 - Created with UnCodeX