- Extends
- Mutator
- Modifiers
- config
MutPlayerRedirector
Creation date: 2011-09-20 18:32
Last change: $Id$
Copyright © 2011, Wormbo
Website: http://www.koehler-homepage.de/Wormbo/
Feel free to reuse this code. Send me a note if you found it helpful or want
to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.Mutator
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+-- PlayerRedirector.MutPlayerRedirector
Inherited Functions from Engine.Mutator |
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling |
MutPlayerRedirector
function
bool CheckReplacement (
Actor Other, out
byte bSuperRelevant) )
static event string GetDescriptionText ( string PropName) )
function Tick ( float DeltaTime) )
defaultproperties
{
FriendlyName = "Player Redirector"
Description = "Sends players to a different server right after they connected."
}
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Creation time: Sa 23.8.2014 09:18:21.765 - Created with
UnCodeX