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PlayerRedirector.MutPlayerRedirector

Extends
Mutator
Modifiers
config

MutPlayerRedirector Creation date: 2011-09-20 18:32 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- PlayerRedirector.MutPlayerRedirector

Variables Summary
array<PlayerController>NewPlayers
MutPlayerRedirector
stringRedirectionURL
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionbool CheckReplacement (Actor Other, out byte bSuperRelevant))
function FillPlayInfo (PlayInfo PlayInfo))
eventstring GetDescriptionText (string PropName))
function Tick (float DeltaTime))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

NewPlayers Source code

var array<PlayerController> NewPlayers;

MutPlayerRedirector

RedirectionURL Source code

var(MutPlayerRedirector) config string RedirectionURL;


Functions Detail

CheckReplacement Source code

function bool CheckReplacement ( Actor Other, out byte bSuperRelevant) )

FillPlayInfo Source code

static function FillPlayInfo ( PlayInfo PlayInfo) )

GetDescriptionText Source code

static event string GetDescriptionText ( string PropName) )

Tick Source code

function Tick ( float DeltaTime) )


Defaultproperties

defaultproperties
{
	FriendlyName = "Player Redirector"
	Description  = "Sends players to a different server right after they connected."
}



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Creation time: Sa 23.8.2014 09:18:21.765 - Created with UnCodeX