defaultproperties
{
ScreenShotName="UT2004Thumbnails.InvasionShots"
InvasionPropText(0)="Starting Wave"
InvasionPropText(1)="Final Wave"
InvasionPropText(2)="Wave Configuration"
InvasionPropText(3)="Invaders"
InvasionPropText(4)="Wave Number"
InvasionPropText(5)="Max Invaders"
InvasionPropText(6)="Duration"
InvasionPropText(7)="Difficulty"
InvasionDescText(0)="Specify the first wave of incoming monsters for a map."
InvasionDescText(1)="Specify the final wave which must be defeated to complete a map."
InvasionDesctext(2)="Configure the properties for each wave."
InvasionDescText(3)="Select the wave to configure"
InvasionDescText(4)="Place a check next to each monster which should be part of this wave."
InvasionDescText(5)="Maximum amount of monsters that may be in the map at one time."
InvasionDescText(6)="Length of time (in seconds) the wave should last."
InvasionDescText(7)="Adjusts the relative intelligence of the invaders"
bSpawnInTeamArea=false
WaveCountDown=15
GameName="Invasion"
MonsterClass(0)=class'SkaarjPupae'
MonsterClass(1)=class'RazorFly'
MonsterClass(2)=class'Manta'
MonsterClass(3)=class'Krall'
MonsterClass(4)=class'EliteKrall'
MonsterClass(5)=class'Gasbag'
MonsterClass(6)=class'Brute'
MonsterClass(7)=class'Skaarj'
MonsterClass(8)=class'Behemoth'
MonsterClass(9)=class'IceSkaarj'
MonsterClass(10)=class'FireSkaarj'
MonsterClass(11)=class'Warlord'
MonsterClass(12)=class'SkaarjPupae'
MonsterClass(13)=class'SkaarjPupae'
MonsterClass(14)=class'RazorFly'
MonsterClass(15)=class'RazorFly'
MaxLives=1
HUDType="Skaarjpack.HudInvasion"
ScoreboardType="Skaarjpack.ScoreboardInvasion"
InitialBots=2
Waves(0)=(WaveMask=20491,WaveMaxMonsters=16,WaveDuration=90,WaveDifficulty=0.0)
Waves(1)=(WaveMask=60,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.0)
Waves(2)=(WaveMask=105,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.0)
Waves(3)=(WaveMask=186,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.5)
Waves(4)=(WaveMask=225,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.5)
Waves(5)=(WaveMask=966,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.5)
Waves(6)=(WaveMask=4771,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.0)
Waves(7)=(WaveMask=917,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.0)
Waves(8)=(WaveMask=1689,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.0)
Waves(9)=(WaveMask=18260,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.0)
Waves(10)=(WaveMask=14340,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=1.5)
Waves(11)=(WaveMask=4021,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=1.5)
Waves(12)=(WaveMask=3729,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=1.5)
Waves(13)=(WaveMask=3972,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.0)
Waves(14)=(WaveMask=3712,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.0)
Waves(15)=(WaveMask=2048,WaveMaxMonsters=8,WaveDuration=255,WaveDifficulty=2.0)
GIPropsDisplayText(0)="Monster Skill"
GIPropDescText(0)="Set the skill of the invading monsters."
SPBotDesc="Specify the number of bots (max 2 for invasion) that should join."
EndGameSoundName[0]=You_Have_Won_the_Match
EndGameSoundName[1]=You_Have_Lost_the_Match
FallbackMonsterClass="SkaarjPack.EliteKrall"
TeamAIType(0)=class'SkaarjPack.InvasionTeamAI'
TeamAIType(1)=class'SkaarjPack.InvasionTeamAI'
MutatorClass="Skaarjpack.InvasionMutator"
MapListType="Skaarjpack.MapListSkaarjInvasion"
DeathMessageClass=class'SkaarjPack.InvasionDeathMessage'
GameReplicationInfoClass=class'SkaarjPack.InvasionGameReplicationInfo'
bPlayersMustBeReady=true
InvasionEnd(0)=SKAARJtermination
InvasionEnd(1)=SKAARJslaughter
InvasionEnd(2)=SKAARJextermination
InvasionEnd(3)=SKAARJerradication
InvasionEnd(4)=SKAARJbloodbath
InvasionEnd(5)=SKAARJannihilation
InvasionBotNames(1)="Gorge"
InvasionBotNames(2)="Cannonball"
InvasionBotNames(3)="Annika"
InvasionBotNames(4)="Riker"
InvasionBotNames(5)="BlackJack"
InvasionBotNames(6)="Sapphire"
InvasionBotNames(7)="Jakob"
InvasionBotNames(8)="Othello"
DefaultMaxLives=1
FinalWave=16
Acronym="INV"
MapPrefix="DM"
LoginMenuClass="GUI2K4.UT2K4InvasionLoginMenu"
WaveConfigMenu="GUI2K4.UT2K4InvasionWaveConfig"
bForceNoPlayerLights=True
Description="Along side the other players, you must hold out as long as possible against the waves of attacking monsters."
}
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