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WVPersesMAS.DamTypePersesMercuryDirectHit

Extends
DamTypePersesRocket
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.VehicleDamageType
         |   
         +-- WVPersesMAS.DamTypePersesRocket
            |   
            +-- WVPersesMAS.DamTypePersesMercuryDirectHit

Direct Known Subclasses:

DamTypePersesMercuryPunchThrough

Variables Summary
Inherited Variables from UnrealGame.VehicleDamageType
VehicleClass

Functions Summary
function GetHitEffects (out class<xEmitter> HitEffects[4], int VictimHealth))
Inherited Functions from WVPersesMAS.DamTypePersesRocket
GetHitEffects


Functions Detail

GetHitEffects Source code

static function GetHitEffects ( out class<xEmitter> HitEffects[4], int VictimHealth) )


Defaultproperties

defaultproperties
{
	DeathString       = "%k drove a Perses mercury missile into %o."
	FemaleSuicide     = "%o somehow managed to get hit by her own mercury missile."
	MaleSuicide       = "%o somehow managed to get hit by his own mercury missile."
	bKUseOwnDeathVel  = True
	KDeathVel         = 550.0
	KDeathUpKick      = 100.0
	bRagdollBullet    = True
	bBulletHit        = True
	GibPerterbation   = 0.35
}

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Creation time: Do 14.8.2014 09:58:03.431 - Created with UnCodeX