| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.xEmitter
|
+-- XEffects.pclSmoke
|
+-- XEffects.pclLightSmoke
MuzzleSmoke
| Variables Summary |
|---|
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.xEmitter |
|---|
| EAttenFunc, ExParticleTypes, ExSpawningTypes |
| Functions Summary |
|---|
| Inherited Functions from Engine.xEmitter |
|---|
| ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials |
| Defaultproperties |
|---|
defaultproperties
{
Style=STY_Translucent
mDirDev=(X=0.600000,Y=0.600000,Z=0.600000)
mDelayRange(0)=0.000000
mDelayRange(1)=0.000000
mLifeRange(0)=0.800000
mLifeRange(1)=1.40000
mSpeedRange(0)=80.000000
mSpeedRange(1)=110.000000
mSizeRange(0)=70.000000
mSizeRange(1)=86.000000
mRegenRange(0)=150.000000
mRegenRange(1)=150.000000
mRegenDist=0.000000
mStartParticles=1
mMaxParticles=150
Skins(0)=Texture'EmitLightSmoke_t'
mColorRange(0)=(R=75,G=75,B=75,A=255)
mColorRange(1)=(R=110,G=110,B=110,A=255)
} |
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