defaultproperties
{
NameSound(0)=TauntPack.fm_redleader
NameSound(1)=TauntPack.fm_blueleader
AckSound(0)=TauntPack.fm_affirmative
AckSound(1)=TauntPack.fm_got_it
AckSound(2)=TauntPack.fm_im_on_it
AckSound(3)=TauntPack.fm_roger
FFireSound(0)=TauntPack.fm_im_on_your_team
FFireSound(1)=TauntPack.fm_im_on_your_team_idiot
FFireSound(2)=TauntPack.fm_same_team
numTaunts=31
TauntSound(0)=TauntPack.fm_and_stay_down
TauntSound(1)=TauntPack.fm_anyoneelsewantsome
TauntSound(2)=TauntPack.fm_boom
TauntSound(3)=TauntPack.fm_burnbaby
TauntSound(4)=TauntPack.fm_diebitch
TauntSound(5)=TauntPack.fm_eatthat
TauntSound(6)=TauntPack.fm_fightlikenali
TauntSound(7)=TauntPack.fm_isthatyourbest
TauntSound(8)=TauntPack.fm_kissmyass
TauntSound(9)=TauntPack.fm_loser
TauntSound(10)=TauntPack.fm_myhouse
TauntSound(11)=TauntPack.fm_next
TauntSound(12)=TauntPack.fm_ohyeah
TauntSound(13)=TauntPack.fm_ownage
TauntSound(14)=TauntPack.fm_seeya
TauntSound(15)=TauntPack.fm_that_had_to_hurt
TauntSound(16)=TauntPack.fm_useless
TauntSound(17)=TauntPack.fm_you_play_like_a_girl
TauntSound(18)=TauntPack.fm_youbedead
TauntSound(19)=TauntPack.fm_youlikethat
TauntSound(20)=TauntPack.fm_youwhore
TauntSound(21)=TauntPack.fm_duck_faster_next_time
TauntString(21)="Duck Faster Next Time"
TauntSound(22)=TauntPack.fm_hold_still_dammit
TauntString(22)="Hold Still Dammit"
TauntSound(23)=TauntPack.fm_holy_shit
TauntString(23)="Holy Shit"
MatureTaunt(23)=1
TauntSound(24)=TauntPack.fm_just_hold_still_and_ill_make_it_quick
TauntString(24)="Just Hold Still And I'll Make It Quick"
TauntAbbrev(24)="Just Hold Still"
TauntSound(25)=TauntPack.fm_kill_em_all
TauntString(25)="Kill Em All"
TauntSound(26)=TauntPack.fm_nailed_him
TauntString(26)="Nailed Him"
TauntSound(27)=TauntPack.fm_not_even_close
TauntString(27)="Not Even Close"
TauntSound(28)=TauntPack.fm_step_aside
TauntString(28)="Step Aside"
TauntSound(29)=TauntPack.fm_suck_on_this
TauntString(29)="Suck On This"
TauntSound(30)=TauntPack.fm_try_turning_the_safety_off
TauntString(30)="Try Turning The Safety Off"
NumDeathPhrases=3
DeathPhrases(0)=TauntPack.fm_medic
DeathPhrases(1)=TauntPack.fm_nice
DeathPhrases(2)=TauntPack.fm_not_bad
OrderSound(0)=TauntPack.fm_defend_the_base
OrderSound(1)=TauntPack.fm_HoldThisPosition
OrderSound(2)=TauntPack.fm_attack_their_base
OrderSound(3)=TauntPack.fm_cover_me
OrderSound(4)=TauntPack.fm_SearchAndDestroy
OrderSound(10)=TauntPack.fm_Take_Their_Flag
OrderSound(11)=TauntPack.fm_Defend_The_Flag
OrderSound(12)=TauntPack.fm_AttackAlpha
OrderSound(13)=TauntPack.fm_AttackBravo
OrderSound(14)=TauntPack.fm_GetTheBall
OtherSound(0)=TauntPack.fm_base_is_undefended
OtherSound(1)=TauntPack.fm_get_our_flag_back
OtherSound(2)=TauntPack.fm_igottheflag
OtherSound(3)=TauntPack.fm_ive_got_your_back
OtherSound(4)=TauntPack.fm_im_hit
OtherSound(5)=TauntPack.fm_man_down
OtherSound(6)=TauntPack.fm_im_all_alone_here
OtherSound(7)=TauntPack.fm_Negative
OtherSound(8)=TauntPack.fm_got_it
OtherSound(9)=TauntPack.fm_in_position
OtherSound(10)=TauntPack.fm_im_going_in
OtherSound(11)=TauntPack.fm_area_secure
OtherSound(12)=TauntPack.fm_enemy_flag_carrier_is_here
OtherSound(13)=TauntPack.fm_i_need_backup
OtherSound(14)=TauntPack.fm_incoming
OtherSound(15)=TauntPack.fm_ball_carrier_is_here
OtherSound(16)=TauntPack.fm_point_alpha_secure
OtherSound(17)=TauntPack.fm_point_bravo_secure
OtherSound(18)=TauntPack.fm_attackalpha
OtherSound(19)=TauntPack.fm_attackbravo
OtherSound(20)=TauntPack.fm_the_base_is_under_attack
OtherSound(21)=TauntPack.fm_were_being_overrun
OtherSound(22)=TauntPack.fm_under_heavy_attack
OtherSound(23)=TauntPack.fm_defend_point_alpha
OtherSound(24)=TauntPack.fm_defend_point_bravo
OtherSound(25)=TauntPack.fm_gettheball
OtherSound(26)=TauntPack.fm_im_on_defense
OtherSound(27)=TauntPack.fm_im_on_offense
OtherSound(28)=TauntPack.fm_take_point_alpha
OtherSound(29)=TauntPack.fm_take_point_bravo
OtherSound(30)=TauntPack.fm_medic
OtherSound(31)=TauntPack.fm_nice
OtherSound(32)=TauntPack.fm_not_bad
OtherString(32)="Not Bad"
VoicePackName="Female Mercenary"
VoiceGender=VG_Female
}
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