defaultproperties
{
NameSound(0)=TauntPack.mn_redleader
NameSound(1)=TauntPack.mn_blueleader
AckSound(0)=TauntPack.mn_affirmative
AckSound(1)=TauntPack.mn_got_it
AckSound(2)=TauntPack.mn_im_on_it
AckSound(3)=TauntPack.mn_roger
FFireSound(0)=TauntPack.mn_im_on_your_team
FFireSound(1)=TauntPack.mn_im_on_your_team_idiot
FFireSound(2)=TauntPack.mn_same_team
numTaunts=29
TauntSound(0)=TauntPack.mm_and_stay_down
TauntSound(1)=TauntPack.mm_anyoneelsewantsome
TauntSound(2)=TauntPack.mm_boom
TauntSound(3)=TauntPack.mm_burnbaby
TauntSound(4)=TauntPack.mm_diebitch
TauntSound(5)=TauntPack.mm_eatthat
TauntSound(6)=TauntPack.mm_fightlikenali
TauntSound(7)=TauntPack.mm_isthatyourbest
TauntSound(8)=TauntPack.mm_kissmyass
TauntSound(9)=TauntPack.mm_loser
TauntSound(10)=TauntPack.mm_myhouse
TauntSound(11)=TauntPack.mm_next
TauntSound(12)=TauntPack.mm_ohyeah
TauntSound(13)=TauntPack.mm_ownage
TauntSound(14)=TauntPack.mm_seeya
TauntSound(15)=TauntPack.mm_that_had_to_hurt
TauntSound(16)=TauntPack.mm_useless
TauntSound(17)=TauntPack.mm_you_play_like_a_girl
TauntSound(18)=TauntPack.mm_youbedead
TauntSound(19)=TauntPack.mm_youlikethat
TauntSound(20)=TauntPack.mm_youwhore
TauntSound(21)=TauntPack.mn_fresh_meat
TauntString(21)="Fresh Meat"
TauntSound(22)=TauntPack.mn_i_must_break_you
TauntString(22)="I Must Break You"
TauntSound(23)=TauntPack.mn_ill_swallow_your_soul
TauntString(23)="I'll Swallow Your Soul"
TauntSound(24)=TauntPack.mn_lost_is_your_soul
TauntString(24)="Lost Is Your Soul"
TauntSound(25)=TauntPack.mn_meet_your_executioner
TauntString(25)="Meet Your Executioner"
TauntSound(26)=TauntPack.mn_my_name_is_death
TauntString(26)="My Name Is Death"
TauntSound(27)=TauntPack.mn_no_tears_please_its_a_waste_of_good_suffering
TauntString(27)="No Tears Please.."
TauntSound(28)=TauntPack.mn_pain_will_purify_you
TauntString(28)="Pain Will Purify You"
NumDeathPhrases=2
DeathPhrases(0)=TauntPack.mn_medic
DeathPhrases(1)=TauntPack.mn_nice
OrderSound(0)=TauntPack.mn_defend_the_base
OrderSound(1)=TauntPack.mn_HoldThisPosition
OrderSound(2)=TauntPack.mn_attack_their_base
OrderSound(3)=TauntPack.mn_cover_me
OrderSound(4)=TauntPack.mn_SearchAndDestroy
OrderSound(10)=TauntPack.mn_Take_Their_Flag
OrderSound(11)=TauntPack.mn_Defend_The_Flag
OrderSound(12)=TauntPack.mn_AttackAlpha
OrderSound(13)=TauntPack.mn_AttackBravo
OrderSound(14)=TauntPack.mn_GetTheBall
OtherSound(0)=TauntPack.mn_base_is_undefended
OtherSound(1)=TauntPack.mn_get_our_flag_back
OtherSound(2)=TauntPack.mn_igottheflag
OtherSound(3)=TauntPack.mn_ive_got_your_back
OtherSound(4)=TauntPack.mn_im_hit
OtherSound(5)=TauntPack.mn_man_down
OtherSound(6)=TauntPack.mn_im_all_alone_here
OtherSound(7)=TauntPack.mn_Negative
OtherSound(8)=TauntPack.mn_got_it
OtherSound(9)=TauntPack.mn_in_position
OtherSound(10)=TauntPack.mn_im_going_in
OtherSound(11)=TauntPack.mn_area_secure
OtherSound(12)=TauntPack.mn_enemy_flag_carrier_is_here
OtherSound(13)=TauntPack.mn_i_need_backup
OtherSound(14)=TauntPack.mn_incoming
OtherSound(15)=TauntPack.mn_ball_carrier_is_here
OtherSound(16)=TauntPack.mn_point_alpha_secure
OtherSound(17)=TauntPack.mn_point_bravo_secure
OtherSound(18)=TauntPack.mn_attackalpha
OtherSound(19)=TauntPack.mn_attackbravo
OtherSound(20)=TauntPack.mn_the_base_is_under_attack
OtherSound(21)=TauntPack.mn_were_being_overrun
OtherSound(22)=TauntPack.mn_under_heavy_attack
OtherSound(23)=TauntPack.mn_defend_point_alpha
OtherSound(24)=TauntPack.mn_defend_point_bravo
OtherSound(25)=TauntPack.mn_gettheball
OtherSound(26)=TauntPack.mn_im_on_defense
OtherSound(27)=TauntPack.mn_im_on_offense
OtherSound(28)=TauntPack.mn_take_point_alpha
OtherSound(29)=TauntPack.mn_take_point_bravo
OtherSound(30)=TauntPack.mn_medic
OtherSound(31)=TauntPack.mn_nice
VoicePackName="Male Night"
VoiceGender=VG_Male
}
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