Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.WeaponFire | +-- XWeapons.InstantFire | +-- XWeapons.ShockBeamFire | +-- XWeapons.SuperShockBeamFire | +-- XWeapons.ZoomSuperShockBeamFire
Variables Summary | |
---|---|
bool | bAllowMultiHit |
Inherited Variables from XWeapons.ShockBeamFire |
---|
BeamEffectClass |
Functions Summary | ||
---|---|---|
bool | AllowMultiHit ())) |
Inherited Functions from XWeapons.SuperShockBeamFire |
---|
AllowMultiHit, DoFireEffect, DoTrace, SpawnBeamEffect, TracePart |
Inherited Functions from XWeapons.ShockBeamFire |
---|
AdjustAim, DoFireEffect, InitEffects, SpawnBeamEffect |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { bAllowMultiHit=true DamageType=class'ZoomSuperShockBeamDamage' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |