BonusPack.Tab_IALastManStanding
- Extends
 - Tab_IADeathMatch
 
Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPanel
            |   
            +-- XInterface.GUITabPanel
               |   
               +-- XInterface.UT2K3TabPanel
                  |   
                  +-- XInterface.Tab_InstantActionBaseRules
                     |   
                     +-- XInterface.Tab_IADeathMatch
                        |   
                        +-- BonusPack.Tab_IALastManStanding
	| Inherited Variables from XInterface.Tab_InstantActionBaseRules | 
	| bLastWeaponThrowing, LastFriendlyFire, LastGameSpeed, LastGoalScore, LastMaxLives, LastTimeLimit, LastTranslocator, LastWeaponStay, MyBrightSkins, MyFriendlyFire, MyGameSpeed, MyGoalScore, MyMaxLives, MyTimeLimit, MyTranslocator, MyWeaponStay, MyWeaponThrowing, PercentText | 
var config bool LastAllowAdrenaline;
var config bool LastAllowPickups;
var config bool LastExtraLives;
var config bool LastSuperWeaps;
 function string Play ( ) )
defaultproperties
{
	Begin Object class=moCheckBox Name=IARulesExtraLives
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.050000
		WinTop=0.747500
		Caption="Killing Gives Health"
		Hint="When selected, a portion of the player's health is restored with each kill."
		bSquare=true
		ComponentJustification=TXTA_Left
		CaptionWidth=0.9
        OnChange=ExtraLivesChange
	End Object
	Controls(14)=moCheckBox'IARulesExtraLives'
	Begin Object class=moCheckBox Name=IARulesSuperWeaps
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.542188
		WinTop=0.799166
		Caption="Allow Super Weapons"
		Hint="When selected, allow super weapon pickups."
		bSquare=true
        OnChange=SuperWeapChange;
		ComponentJustification=TXTA_Left
		CaptionWidth=0.9
	End Object
	Controls(15)=moCheckBox'IARulesSuperWeaps'
	Begin Object class=moCheckBox Name=IARulesLMSAllowPickups
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.542188
		WinTop=0.747083
		Caption="Allow Pickups"
		Hint="When selected, allow normal pickups."
		bSquare=true
        OnChange=AllowPickupsChange
		ComponentJustification=TXTA_Left
		CaptionWidth=0.9
	End Object
	Controls(16)=moCheckBox'IARulesLMSAllowPickups'
	Begin Object class=moCheckBox Name=IARulesLMSAllowAdrenaline
		WinWidth=0.400000
		WinHeight=0.040000
		WinLeft=0.542188
		WinTop=0.851250
		Caption="Allow Adrenaline"
		Hint="When selected, players can use Adrenaline."
		bSquare=true
        OnChange=AllowAdrenalineChange
		ComponentJustification=TXTA_Left
		CaptionWidth=0.9
	End Object
	Controls(17)=moCheckBox'IARulesLMSAllowAdrenaline'
	LastExtraLives=true
	LastSuperWeaps=false
	LastMaxLives = 3
}
 | 
 
Creation time: Do 14.8.2014 09:58:24.069 - Created with 
UnCodeX