defaultproperties
{
Begin Object class=GUIImage Name=IARulesBK1
WinWidth=0.957500
WinHeight=0.156016
WinLeft=0.021641
WinTop=0.024687
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(0)=GUIImage'IARulesBK1'
Begin Object class=GUIImage Name=IARulesBK2
WinWidth=0.469219
WinHeight=0.487071
WinLeft=0.509922
WinTop=0.239531
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(1)=GUIImage'IARulesBK2'
Begin Object class=GUIImage Name=IARulesBK3
WinWidth=0.469219
WinHeight=0.487071
WinLeft=0.019531
WinTop=0.239531
Image=Material'InterfaceContent.Menu.BorderBoxD'
ImageColor=(R=255,G=255,B=255,A=160);
ImageRenderStyle=MSTY_Alpha
ImageStyle=ISTY_Stretched
End Object
Controls(2)=GUIImage'IARulesBK3'
Begin Object class=GUILabel Name=IARulesGameSpeedLabel
Caption="Game Speed"
TextALign=TXTA_Center
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.500000
WinHeight=32.000000
WinLeft=0.250000
WinTop=0.041406
StyleName="TextLabel"
End Object
Controls(3)=GUILabel'IARulesGameSpeedLabel'
Begin Object class=GUISlider Name=IARulesGameSpeedSlider
WinWidth=0.250000
WinLeft=0.375000
WinTop=0.097552
MinValue=50
MaxValue=200
Hint="This option controls how fast the game will be played."
End Object
Controls(4)=GUISlider'IARulesGameSpeedSlider'
Begin Object class=moCheckBox Name=IARulesWeaponStay
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.315104
Caption="Weapon Stay"
Hint="When enabled, weapons will always be available for pickup."
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
End Object
Controls(5)=moCheckBox'IARulesWeaponStay'
Begin Object class=moCheckBox Name=IARulesTranslocator
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.428125
Caption="Include Translocator"
CaptionWidth=0.9
bSquare=true
ComponentJustification=TXTA_Left
Hint="Enable this option to allow Translocators."
End Object
Controls(6)=moCheckBox'IARulesTranslocator'
Begin Object class=GUILabel Name=IARulesFriendlyFireLabel
Caption="FriendlyFire"
TextALign=TXTA_Center
TextColor=(R=255,G=255,B=255,A=255)
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.540833
StyleName="TextLabel"
End Object
Controls(7)=GUILabel'IARulesFriendlyFireLabel'
Begin Object class=GUISlider Name=IARulesFriendlyFireSlider
WinWidth=0.4
WinHeight=0.04
WinLeft=0.05
WinTop=0.6
MinValue=0
MaxValue=200
Hint="This option controls how much damage you do to teammates."
End Object
Controls(8)=GUISlider'IARulesFriendlyFireSlider'
Begin Object class=moNumericEdit Name=IARulesGoalScore
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.553906
WinTop=0.315104
Caption="Goal Score"
CaptionWidth=0.7
MinValue=0
MaxValue=99
ComponentJustification=TXTA_Left
Hint="The game will end when this threshold is met."
End Object
Controls(9)=moNumericEdit'IARulesGoalScore'
Begin Object class=moNumericEdit Name=IARulesTimeLimit
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.553906
WinTop=0.428125
Caption="Time Limit"
CaptionWidth=0.7
MinValue=0
MaxValue=3600
ComponentJustification=TXTA_Left
Hint="The game will end after this many minutes of play."
End Object
Controls(10)=moNumericEdit'IARulesTimeLimit'
Begin Object class=moNumericEdit Name=IARulesMaxLives
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.553906
WinTop=0.547656
Caption="Max Lives"
CaptionWidth=0.7
MinValue=0
MaxValue=255
ComponentJustification=TXTA_Left
Hint="If this value is not 0, you will only respawn this many times."
End Object
Controls(11)=moNumericEdit'IARulesMaxLives'
Begin Object class=moCheckBox Name=IARulesAllowWeaponThrow
WinWidth=0.400000
WinHeight=0.040000
WinLeft=0.050000
WinTop=0.370833
Caption="Allow Weapon Throwing"
Hint="When selected, a player will have the ability to throw out his current weapon."
bSquare=true
ComponentJustification=TXTA_Left
CaptionWidth=0.9
End Object
Controls(12)=moCheckBox'IARulesAllowWeaponThrow'
Begin Object class=moCheckBox Name=IARulesBrightSkins
WinWidth=0.390626
WinHeight=0.040000
WinLeft=0.048242
WinTop=0.479585
Caption="Bright Skins"
Hint="When selected, the server will cause the skins to be brighter than usual."
bSquare=true
ComponentJustification=TXTA_Left
OnChange=BrightOnChange
CaptionWidth=0.925
End Object
Controls(13)=moCheckBox'IARulesBrightSkins'
WinTop=0.15
WinLeft=0
WinWidth=1
WinHeight=0.77
bAcceptsInput=false
bLastWeaponThrowing=true
PercentText="percent"
}
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