GUI2K4.MaplistEditor
- Extends
- FloatingWindow
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
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+-- GUI2K4.MaplistEditor
Inherited Variables from GUI2K4.FloatingWindow |
BLSizing, bMoveAllowed, bMoving, bResizeHeightAllowed, bResizeWidthAllowed, bResizing, BRSizing, BtSizing, b_ExitButton, DefaultHeight, DefaultLeft, DefaultTop, DefaultWidth, HeaderMouseCursorIndex, LSizing, MaxPageHeight, MaxPageWidth, MinPageHeight, MinPageWidth, RSizing, TLSizing, TRSizing, TSizing, t_WindowTitle, WindowName |
Inherited Functions from GUI2K4.FloatingWindow |
AddSystemMenu, AlignFrame, CheckBounds, FloatingHover, FloatingMousePressed, FloatingMouseRelease, FloatingPreDraw, FloatingRendered, HoveringBottomBorder, HoveringBottomLeft, HoveringLeftBorder, HoveringRightBorder, HoveringTopBorder, HoveringTopLeft, InitComponent, InternalOnCreateComponent, ResizeAllowed, ResizedBoth, ResizedHeight, ResizedWidth, ResolutionChanged, SaveCurrentPosition, SetDefaultPosition, SetFocus, SetMouseCursorIndex, SetPanelPosition, SystemMenuPreDraw, XButtonClicked |
var bool bOnlyShowCustom;
var bool bOnlyShowOfficial;
MaplistEditor
InvalidMaplistClassText Source code
RenameMaplistPageCaption Source code
function bool AddMap ( optional string MapName) )
function AddMapOption ( string MapName, string OptionName, optional string Value ) )
function
bool ButtonPreDraw (
Canvas C) )
function CreateNewMaplist ( optional bool bCancelled ) )
function int FindCacheRecordIndex ( string MapName) )
event Free ( ) )
function string GetMapListClass ( ) )
function string GetMapPrefix ( ) )
function bool InitGameType ( ) )
InternalCheckLinkedObj Source code
InternalOnCreateComponent Source code
singular function
bool ModifyMapList (
GUIComponent Sender) )
function bool OrigONSMap ( string MapName) )
function RefreshMaplistNames ( optional string CurrentMaplist) )
singular function ReloadActive ( ) )
function ReloadAvailable ( ) )
function bool RemoveMap ( ) )
function RenameMaplist ( optional bool bCancelled ) )
function SetupSizingCaption ( ) )
function StoreMaplists ( ) )
function UpdateCustomMaplist ( optional string NewName) )
defaultproperties
{
bCaptureInput=True
Begin Object Class=GUISectionBackground Name=ActiveBackground
Caption="Active Maps"
bBoundToParent=True
bScaleToParent=True
WinWidth=0.465432
WinHeight=0.564917
WinTop=0.261835
WinLeft=0.511243
BottomPadding=0.0
bFillClient=True
End Object
sb_Active=ActiveBackground
Begin Object class=AltSectionBackground name=MapListSectionBackground
WinWidth=0.943100
WinHeight=0.190595
WinLeft=0.023646
WinTop=0.055162
End Object
sb_MapList=MapListSectionBackground
Begin Object Class=GUISectionBackground Name=InactiveBackground
Caption="Inactive Maps"
WinWidth=0.465432
WinHeight=0.564917
WinLeft=0.034914
WinTop=0.261835
bBoundToParent=True
bScaleToParent=True
BottomPadding=0.0
bFillClient=True
End Object
sb_Avail=InactiveBackground
Begin Object Class=GUIComboBox Name=SelectMaplistCombo
Hint="Load a existing custom maplist"
OnChange=MaplistSelectChange
WinWidth=0.441384
WinHeight=0.045083
WinLeft=0.471550
WinTop=0.109808
TabOrder=0
bReadOnly=True
End Object
co_Maplist=SelectMaplistCombo
Begin Object Class=GUIButton Name=NewMaplistButton
Caption="NEW"
Hint="Create a new custom maplist"
OnClick=CustomMaplistClick
WinWidth=0.123020
WinHeight=0.056312
WinLeft=0.060671
WinTop=0.102551
TabOrder=1
bAutoSize=True
End Object
b_New=NewMaplistButton
Begin Object Class=GUIButton Name=RenameMaplistButton
Caption="RENAME"
Hint="Rename the currently selected maplist"
OnClick=CustomMaplistClick
WinWidth=0.123020
WinHeight=0.056312
WinLeft=0.189348
WinTop=0.102551
TabOrder=2
bAutoSize=True
End Object
b_Rename=RenameMaplistButton
Begin Object Class=GUIButton Name=DeleteMaplistButton
Caption="DELETE"
Hint="Delete the currently selected maplist. If this is the last maplist for this gametype, a new default maplist will be generated."
OnClick=CustomMaplistClick
WinWidth=0.123020
WinHeight=0.056312
WinLeft=0.318024
WinTop=0.102551
TabOrder=3
bAutoSize=True
OnPreDraw=ButtonPreDraw
End Object
b_Delete=DeleteMaplistButton
Begin Object Class=GUITreeListBox Name=InactiveMaps
WinWidth=0.380394
WinHeight=0.662671
WinLeft=0.113794
WinTop=0.138078
bVisibleWhenEmpty=true
bSorted=True
TabOrder=4
End Object
lb_AllMaps=InactiveMaps
Begin Object Class=GUIButton Name=AddAllButton
Caption="Add All"
Hint="Add all maps to your map list"
WinWidth=0.190232
WinLeft=0.045006
WinTop=0.852538
WinHeight=0.056312
bScaleToParent=true
OnClick=ModifyMapList
OnClickSound=CS_Up
TabOrder=5
End Object
b_AddAll=AddAllButton
Begin Object Class=GUIButton Name=AddButton
Caption="Add"
Hint="Add the selected maps to your map list"
WinWidth=0.203807
WinLeft=0.263743
WinTop=0.852538
WinHeight=0.056312
bScaleToParent=true
OnClick=ModifyMapList
OnClickSound=CS_Up
TabOrder=6
bRepeatClick=True
End Object
b_Add=AddButton
Begin Object Class=GUITreeListBox Name=ActiveMaps
WinWidth=0.368359
WinLeft=0.605861
WinTop=0.108021
bVisibleWhenEmpty=true
TabOrder=7
End Object
lb_ActiveMaps=ActiveMaps
Begin Object Class=GUIButton Name=MoveDownButton
Caption="Down"
Hint="Move this map lower down in the list"
WinWidth=0.191554
WinLeft=0.543747
WinTop=0.852538
WinHeight=0.056312
OnClick=ModifyMapList
bScaleToParent=true
OnClickSound=CS_Down
TabOrder=8
bRepeatClick=True
End Object
b_MoveDown=MoveDownButton
Begin Object Class=GUIButton Name=MoveUpButton
Caption="Up"
Hint="Move this map higher up in the list"
WinWidth=0.191554
WinLeft=0.772577
WinHeight=0.056312
bScaleToParent=true
WinTop=0.852538
OnClick=ModifyMapList
OnClickSound=CS_Up
TabOrder=9
bRepeatClick=True
End Object
b_MoveUp=MoveUpButton
Begin Object Class=GUIButton Name=RemoveButton
Caption="Remove"
Hint="Remove the selected maps from your map list"
WinWidth=0.191554
WinLeft=0.543747
WinTop=0.898111
WinHeight=0.056312
OnClick=ModifyMapList
OnClickSound=CS_Down
TabOrder=10
AutoSizePadding=(HorzPerc=0.5,VertPerc=0.0)
bScaleToParent=true
bRepeatClick=True
End Object
b_Remove=RemoveButton
Begin Object Class=GUIButton Name=RemoveAllButton
Caption="Remove All"
Hint="Remove all maps from your map list"
WinWidth=0.191554
WinLeft=0.772577
WinTop=0.898111
WinHeight=0.056312
OnClick=ModifyMapList
OnClickSound=CS_Down
TabOrder=11
bScaleToParent=true
End Object
b_RemoveAll=RemoveAllButton
InvalidMaplistClassText="Could not create new custom maplist %name% because %game% has an invalid maplist class: '%mapclass%'!"
NewMaplistPageCaption="Create custom maplist"
MaplistEditCaption="Maplist name: "
RenameMaplistPageCaption="Rename maplist"
WindowName="Maplist Configuration"
AutoSelectText="Random"
LinkText="Link Setup"
InactiveFadeColor=(R=80,G=80,B=80,A=255)
DefaultWidth=0.930313
DefaultHeight=0.931305
DefaultLeft=0.038125
DefaultTop=0.021680
WinWidth=0.930313
WinHeight=0.931305
WinLeft=0.038125
WinTop=0.021680
MinPageWidth=0.930313
MinPageHeight=0.931305
bResizeWidthAllowed=False
bResizeHeightAllowed=False
BonusVehicles=" (Bonus Vehicles)"
}
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Creation time: Do 14.8.2014 09:58:13.702 - Created with
UnCodeX