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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Jailbreak.JBInfoArena
| Constants Summary |
|---|
| Inherited Contants from Engine.Actor |
|---|
| MAXSTEPHEIGHT, MINFLOORZ |
| Variables Summary | |
|---|---|
| TDisplayPlayer | DisplayPlayerLeft |
| TDisplayPlayer | DisplayPlayerRight |
| string | FontNames |
| Font | FontObjectNames |
| array<Controller> | ListControllerExclude |
| JBInfoArena | nextArena |
| HudBase.NumericWidget | NumericWidgetCountdown |
| PlayerReplicationInfo | PlayerReplicationInfoBlue |
| PlayerReplicationInfo | PlayerReplicationInfoRed |
| JBProbeEvent | ProbeEventCamera |
| JBProbeEvent | ProbeEventExclude |
| JBProbeEvent | ProbeEventRequest |
| vector | SizeFontNames |
| HudBase.SpriteWidget | SpriteWidgetCountdown |
| float | TimeCountdownStart |
| float | TimeCountdownTie |
| float | TimeStart |
| Events | |
| name | EventStart |
| name | EventTied |
| name | EventWaiting |
| name | EventWonBlue |
| name | EventWonRed |
| name | TagCamera |
| name | TagExclude |
| name | TagRequest |
| JBInfoArena | |
| bool | bRandomPlayerstartSwitching |
| float | MaxCombatTime |
| name | TagAttachCameras |
| name | TagAttachPickups |
| name | TagAttachStarts |
| name | TagAttachStartsWinner |
| name | TagAttachVehicles |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Actor |
|---|
| EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode |
| Structures Summary | ||
|---|---|---|
| TDisplayPlayer PlayerReplicationInfo, PlayerReplicationInfoPrev, TagPlayer, TimeStart, TimeUpdate, Health, HealthDisplayed, HealthMax, PlayerName, ColorName, LocationName, DrawPivotName, SpriteWidgetNameBack, SpriteWidgetTeamCircle, SpriteWidgetTeamSymbol, SpriteWidgetHealthBack, SpriteWidgetHealthBar | ||
| Inherited Structures from Engine.Actor |
|---|
| ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr |
| Functions Summary | ||
|---|---|---|
![]() | ActivateCameraFor (Controller Controller)) | |
![]() | BeginState ())) MatchCountdown | |
![]() | BeginState ())) MatchRunning | |
![]() | BeginState ())) Waiting | |
![]() | BroadcastCountdown (int nSeconds)) MatchCountdown | |
![]() | bool | CanFight (Controller ControllerCandidate)) |
![]() | bool | CanStart ())) |
![]() | bool | ContainsActor (Actor Actor)) |
![]() | int | CountPlayers ())) |
![]() | Destroyed ())) | |
![]() | EndState ())) MatchCountdown | |
![]() | EndState ())) MatchRunning | |
![]() | ExcludeAdd (Controller ControllerCandidate)) | |
![]() | ExcludeRemove (Controller ControllerCandidate)) | |
![]() | Controller | FindWinner ())) |
![]() | float | GetCountdownStart ())) |
![]() | float | GetCountdownTie ())) |
![]() | float | GetTimeStart ())) |
![]() | bool | IsExcluded (Controller ControllerCandidate)) |
![]() | MatchCancel ())) | |
![]() | MatchFinish ())) | |
![]() | bool | MatchInit (Controller ControllerCombatantRed, Controller ControllerCombatantBlue)) |
![]() | bool | MatchInitRandom ())) Waiting |
![]() | bool | MatchInitRequested ())) Waiting |
![]() | bool | MatchStart ())) |
![]() | MatchTie ())) | |
![]() | PostBeginPlay ())) | |
![]() | Prepare ())) | |
![]() | RenderOverlays (Canvas Canvas)) | |
![]() | ShowCountdown (Canvas Canvas, HudBase HudBase)) | |
![]() | ShowPlayer (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | ShowPlayerHealth (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | ShowPlayerName (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | ShowPlayerSymbol (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | Tick (float TimeDelta)) | |
![]() | Timer ())) MatchCountdown | |
![]() | Timer ())) MatchRunning | |
![]() | Trigger (Actor ActorOther, Pawn PawnInstigator)) Waiting | |
![]() | TriggerCamera (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | TriggerExclude (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | TriggerRequest (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | UnTriggerCamera (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | UnTriggerExclude (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | UnTriggerRequest (Actor ActorOther, Pawn PawnInstigator)) | |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| States Summary |
|---|
| MatchCountdown Source code |
|---|
|
state MatchCountdown |
| BeginState, BroadcastCountdown, EndState, Timer |
| MatchFinished Source code |
|---|
|
state MatchFinished |
| MatchRunning Source code |
|---|
|
state MatchRunning |
| BeginState, EndState, Timer |
| Waiting Source code |
|---|
|
auto state Waiting |
| BeginState, MatchInitRandom, MatchInitRequested, Trigger |
| Variables Detail |
|---|
| Structures Detail |
|---|
var Color ColorName;};
var EDrawPivot DrawPivotName;
var protected float Health;
var protected float HealthDisplayed;
var protected float HealthMax;
var vector LocationName;
var protected string PlayerName;
var protected PlayerReplicationInfo PlayerReplicationInfo;
var protected PlayerReplicationInfo PlayerReplicationInfoPrev;
var HudBase.SpriteWidget SpriteWidgetHealthBack;
var HudBase.SpriteWidget SpriteWidgetHealthBar;
var HudBase.SpriteWidget SpriteWidgetNameBack;
var HudBase.SpriteWidget SpriteWidgetTeamCircle;
var HudBase.SpriteWidget SpriteWidgetTeamSymbol;
var protected JBTagPlayer TagPlayer;
var protected float TimeStart;
var protected float TimeUpdate;
| Functions Detail |
|---|
ActivateCameraFor Source code
BeginState MatchCountdown Source code
BeginState MatchRunning Source code
BeginState Waiting Source code
BroadcastCountdown MatchCountdown Source code
CanFight Source code
CanStart Source code
ContainsActor Source code
CountPlayers Source code
Destroyed Source code
EndState MatchCountdown Source code
EndState MatchRunning Source code
ExcludeAdd Source code
ExcludeRemove Source code
FindWinner Source code
GetCountdownStart Source code
GetCountdownTie Source code
GetTimeStart Source code
IsExcluded Source code
MatchCancel Source code
MatchFinish Source code
MatchInit Source code
MatchInitRandom Waiting Source code
MatchInitRequested Waiting Source code
MatchStart Source code
MatchTie Source code
PostBeginPlay Source code
Prepare Source code
RenderOverlays Source code
ShowCountdown Source code
ShowPlayer Source code
ShowPlayerHealth Source code
ShowPlayerName Source code
ShowPlayerSymbol Source code
Tick Source code
Timer MatchCountdown Source code
Timer MatchRunning Source code
Trigger Waiting Source code
TriggerCamera Source code
TriggerExclude Source code
TriggerRequest Source code
UnTriggerCamera Source code
UnTriggerExclude Source code
UnTriggerRequest Source code| Defaultproperties |
|---|
defaultproperties
{
MessageClass = Class'JBLocalMessage';
EventStart = ArenaStart;
EventTied = ArenaTied;
EventWonRed = ArenaWonRed;
EventWonBlue = ArenaWonBlue;
EventWaiting = ArenaWaiting;
MaxCombatTime = 60.0;
TagAttachCameras = Auto;
TagAttachStarts = Auto;
TagAttachStartsWinner = Auto;
TagAttachPickups = Auto;
TagAttachVehicles = Auto;
SpriteWidgetCountdown = (WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.7,DrawPivot=DP_UpperMiddle,PosX=0.5,PosY=0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255))
NumericWidgetCountdown = (TextureScale=0.36,DrawPivot=DP_MiddleMiddle,PosX=0.500,PosY=0.004,OffsetX=-2,OffsetY=50,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255))
FontNames = "2K4Fonts.Verdana20";
SizeFontNames = (X=0.400,Y=0.450);
DisplayPlayerLeft = (ColorName=(R=176,G=176,B=176,A=255),LocationName=(X=-0.080,Y=0.036),DrawPivotName=DP_MiddleRight,SpriteWidgetNameBack=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=168,Y1=211,X2=334,Y2=255),TextureScale=0.53,DrawPivot=DP_UpperRight,PosX=0.5,OffsetX=-50,OffsetY=10,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetTeamCircle=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.53,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-35,OffsetY=5,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)),SpriteWidgetTeamSymbol=(TextureCoords=(X1=0,Y1=0,X2=256,Y2=256),TextureScale=0.1,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-200,OffsetY=45,RenderStyle=STY_Alpha),SpriteWidgetHealthBack=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=16,Y1=32,X2=187,Y2=64),TextureScale=0.4,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-40,OffsetY=90,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetHealthBar=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=187,Y1=80,X2=16,Y2=112),TextureScale=0.4,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-40,OffsetY=90,ScaleMode=SM_Left,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=220),Tints[1]=(R=255,G=255,B=255,A=220)));
DisplayPlayerRight = (ColorName=(R=176,G=176,B=176,A=255),LocationName=(X=0.080,Y=0.036),DrawPivotName=DP_MiddleLeft,SpriteWidgetNameBack=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=168,Y1=211,X2=334,Y2=255),TextureScale=0.53,DrawPivot=DP_UpperLeft,PosX=0.5,OffsetX=50,OffsetY=10,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetTeamCircle=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.53,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0,OffsetX=35,OffsetY=5,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)),SpriteWidgetTeamSymbol=(TextureCoords=(X1=0,Y1=0,X2=256,Y2=256),TextureScale=0.1,PosX=0.5,PosY=0,OffsetX=200,OffsetY=45,RenderStyle=STY_Alpha),SpriteWidgetHealthBack=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=16,Y1=32,X2=187,Y2=64),TextureScale=0.4,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0,OffsetX=40,OffsetY=90,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetHealthBar=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=16,Y1=80,X2=187,Y2=112),TextureScale=0.4,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0,OffsetX=40,OffsetY=90,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=220),Tints[1]=(R=255,G=255,B=255,A=220)));
Texture = Texture'JBInfoArena';
RemoteRole = ROLE_SimulatedProxy;
bAlwaysRelevant = True;
}
|
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