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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Jailbreak.JBInfoArena
Constants Summary |
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Inherited Contants from Engine.Actor |
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MAXSTEPHEIGHT, MINFLOORZ |
Variables Summary | |
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TDisplayPlayer | DisplayPlayerLeft |
TDisplayPlayer | DisplayPlayerRight |
string | FontNames |
Font | FontObjectNames |
array<Controller> | ListControllerExclude |
JBInfoArena | nextArena |
HudBase.NumericWidget | NumericWidgetCountdown |
PlayerReplicationInfo | PlayerReplicationInfoBlue |
PlayerReplicationInfo | PlayerReplicationInfoRed |
JBProbeEvent | ProbeEventCamera |
JBProbeEvent | ProbeEventExclude |
JBProbeEvent | ProbeEventRequest |
vector | SizeFontNames |
HudBase.SpriteWidget | SpriteWidgetCountdown |
float | TimeCountdownStart |
float | TimeCountdownTie |
float | TimeStart |
Events | |
name | EventStart |
name | EventTied |
name | EventWaiting |
name | EventWonBlue |
name | EventWonRed |
name | TagCamera |
name | TagExclude |
name | TagRequest |
JBInfoArena | |
bool | bRandomPlayerstartSwitching |
float | MaxCombatTime |
name | TagAttachCameras |
name | TagAttachPickups |
name | TagAttachStarts |
name | TagAttachStartsWinner |
name | TagAttachVehicles |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Enumerations Summary |
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Inherited Enumerations from Engine.Actor |
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EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode |
Structures Summary | ||
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TDisplayPlayer PlayerReplicationInfo, PlayerReplicationInfoPrev, TagPlayer, TimeStart, TimeUpdate, Health, HealthDisplayed, HealthMax, PlayerName, ColorName, LocationName, DrawPivotName, SpriteWidgetNameBack, SpriteWidgetTeamCircle, SpriteWidgetTeamSymbol, SpriteWidgetHealthBack, SpriteWidgetHealthBar |
Inherited Structures from Engine.Actor |
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ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr |
Functions Summary | ||
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![]() | ActivateCameraFor (Controller Controller)) | |
![]() | BeginState ())) MatchCountdown | |
![]() | BeginState ())) MatchRunning | |
![]() | BeginState ())) Waiting | |
![]() | BroadcastCountdown (int nSeconds)) MatchCountdown | |
![]() | bool | CanFight (Controller ControllerCandidate)) |
![]() | bool | CanStart ())) |
![]() | bool | ContainsActor (Actor Actor)) |
![]() | int | CountPlayers ())) |
![]() | Destroyed ())) | |
![]() | EndState ())) MatchCountdown | |
![]() | EndState ())) MatchRunning | |
![]() | ExcludeAdd (Controller ControllerCandidate)) | |
![]() | ExcludeRemove (Controller ControllerCandidate)) | |
![]() | Controller | FindWinner ())) |
![]() | float | GetCountdownStart ())) |
![]() | float | GetCountdownTie ())) |
![]() | float | GetTimeStart ())) |
![]() | bool | IsExcluded (Controller ControllerCandidate)) |
![]() | MatchCancel ())) | |
![]() | MatchFinish ())) | |
![]() | bool | MatchInit (Controller ControllerCombatantRed, Controller ControllerCombatantBlue)) |
![]() | bool | MatchInitRandom ())) Waiting |
![]() | bool | MatchInitRequested ())) Waiting |
![]() | bool | MatchStart ())) |
![]() | MatchTie ())) | |
![]() | PostBeginPlay ())) | |
![]() | Prepare ())) | |
![]() | RenderOverlays (Canvas Canvas)) | |
![]() | ShowCountdown (Canvas Canvas, HudBase HudBase)) | |
![]() | ShowPlayer (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | ShowPlayerHealth (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | ShowPlayerName (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | ShowPlayerSymbol (Canvas Canvas, HudBase HudBase, out TDisplayPlayer DisplayPlayer)) | |
![]() | Tick (float TimeDelta)) | |
![]() | Timer ())) MatchCountdown | |
![]() | Timer ())) MatchRunning | |
![]() | Trigger (Actor ActorOther, Pawn PawnInstigator)) Waiting | |
![]() | TriggerCamera (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | TriggerExclude (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | TriggerRequest (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | UnTriggerCamera (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | UnTriggerExclude (Actor ActorOther, Pawn PawnInstigator)) | |
![]() | UnTriggerRequest (Actor ActorOther, Pawn PawnInstigator)) |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
States Summary |
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MatchCountdown Source code |
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state MatchCountdown |
BeginState, BroadcastCountdown, EndState, Timer |
MatchFinished Source code |
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state MatchFinished |
MatchRunning Source code |
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state MatchRunning |
BeginState, EndState, Timer |
Waiting Source code |
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auto state Waiting |
BeginState, MatchInitRandom, MatchInitRequested, Trigger |
Variables Detail |
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Structures Detail |
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var Color ColorName;};
var EDrawPivot DrawPivotName;
var protected float Health;
var protected float HealthDisplayed;
var protected float HealthMax;
var vector LocationName;
var protected string PlayerName;
var protected PlayerReplicationInfo PlayerReplicationInfo;
var protected PlayerReplicationInfo PlayerReplicationInfoPrev;
var HudBase.SpriteWidget SpriteWidgetHealthBack;
var HudBase.SpriteWidget SpriteWidgetHealthBar;
var HudBase.SpriteWidget SpriteWidgetNameBack;
var HudBase.SpriteWidget SpriteWidgetTeamCircle;
var HudBase.SpriteWidget SpriteWidgetTeamSymbol;
var protected JBTagPlayer TagPlayer;
var protected float TimeStart;
var protected float TimeUpdate;
Functions Detail |
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Defaultproperties |
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defaultproperties { MessageClass = Class'JBLocalMessage'; EventStart = ArenaStart; EventTied = ArenaTied; EventWonRed = ArenaWonRed; EventWonBlue = ArenaWonBlue; EventWaiting = ArenaWaiting; MaxCombatTime = 60.0; TagAttachCameras = Auto; TagAttachStarts = Auto; TagAttachStartsWinner = Auto; TagAttachPickups = Auto; TagAttachVehicles = Auto; SpriteWidgetCountdown = (WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.7,DrawPivot=DP_UpperMiddle,PosX=0.5,PosY=0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)) NumericWidgetCountdown = (TextureScale=0.36,DrawPivot=DP_MiddleMiddle,PosX=0.500,PosY=0.004,OffsetX=-2,OffsetY=50,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)) FontNames = "2K4Fonts.Verdana20"; SizeFontNames = (X=0.400,Y=0.450); DisplayPlayerLeft = (ColorName=(R=176,G=176,B=176,A=255),LocationName=(X=-0.080,Y=0.036),DrawPivotName=DP_MiddleRight,SpriteWidgetNameBack=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=168,Y1=211,X2=334,Y2=255),TextureScale=0.53,DrawPivot=DP_UpperRight,PosX=0.5,OffsetX=-50,OffsetY=10,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetTeamCircle=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.53,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-35,OffsetY=5,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)),SpriteWidgetTeamSymbol=(TextureCoords=(X1=0,Y1=0,X2=256,Y2=256),TextureScale=0.1,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-200,OffsetY=45,RenderStyle=STY_Alpha),SpriteWidgetHealthBack=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=16,Y1=32,X2=187,Y2=64),TextureScale=0.4,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-40,OffsetY=90,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetHealthBar=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=187,Y1=80,X2=16,Y2=112),TextureScale=0.4,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0,OffsetX=-40,OffsetY=90,ScaleMode=SM_Left,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=220),Tints[1]=(R=255,G=255,B=255,A=220))); DisplayPlayerRight = (ColorName=(R=176,G=176,B=176,A=255),LocationName=(X=0.080,Y=0.036),DrawPivotName=DP_MiddleLeft,SpriteWidgetNameBack=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=168,Y1=211,X2=334,Y2=255),TextureScale=0.53,DrawPivot=DP_UpperLeft,PosX=0.5,OffsetX=50,OffsetY=10,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetTeamCircle=(WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=119,Y1=258,X2=173,Y2=313),TextureScale=0.53,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0,OffsetX=35,OffsetY=5,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255)),SpriteWidgetTeamSymbol=(TextureCoords=(X1=0,Y1=0,X2=256,Y2=256),TextureScale=0.1,PosX=0.5,PosY=0,OffsetX=200,OffsetY=45,RenderStyle=STY_Alpha),SpriteWidgetHealthBack=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=16,Y1=32,X2=187,Y2=64),TextureScale=0.4,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0,OffsetX=40,OffsetY=90,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=0,B=0,A=150),Tints[1]=(R=0,G=0,B=0,A=150)),SpriteWidgetHealthBar=(WidgetTexture=Texture'SpriteWidgetHud',TextureCoords=(X1=16,Y1=80,X2=187,Y2=112),TextureScale=0.4,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0,OffsetX=40,OffsetY=90,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=220),Tints[1]=(R=255,G=255,B=255,A=220))); Texture = Texture'JBInfoArena'; RemoteRole = ROLE_SimulatedProxy; bAlwaysRelevant = True; } |
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