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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- Jailbreak.JBAddon
|
+-- JBAddonJailFightTally.JBAddonJailFightTally
| Variables Summary | |
|---|---|
| bool | bGameEnded |
| TEntry | Entries[32] |
| int | nEntries |
| float | nEntriesFade |
| TPlayer | Players[32] |
| HudBase.SpriteWidget | SpriteWidgetBackground |
| HudBase.SpriteWidget | SpriteWidgetEntry |
| JBTagPlayer | TagPlayerLocal |
| float | TimeFade |
| JBAddonJailFightTally | |
| string | Build |
| Inherited Variables from Jailbreak.JBAddon |
|---|
| bIsOverlay, JBGameReplicationInfo, PlayerControllerLocal |
| Inherited Variables from Engine.Mutator |
|---|
| bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator |
| Structures Summary | ||
|---|---|---|
| TEntry iPlayer, nKills, nDeaths, LastKillTime, LastDeathTime | ||
| TPlayer Name, TagPlayer | ||
| Functions Summary | ||
|---|---|---|
![]() | AddToTally (JBTagPlayer TagPlayerKiller, JBTagPlayer TagPlayerVictim)) | |
![]() | DrawTextRightAligned (Canvas Canvas, coerce String Text, float X, float Y)) | |
![]() | int | FindOrCreateEntryFor (JBTagPlayer TagPlayer)) |
![]() | PostBeginPlay ())) | |
![]() | RenderOverlays (Canvas Canvas)) | |
![]() | SwapEntries (int iEntry1, int iEntry2)) | |
![]() | TouchEntry (int iEntry)) | |
![]() | Trigger (Actor Other, Pawn EventInstigator)) | |
| Inherited Functions from Jailbreak.JBAddon |
|---|
| Destroyed, GetServerDetails, InitAddon, MutatorIsAllowed, NotifyLevelChange, PlayInfoGroup, PostNetBeginPlay, RenderOverlays |
| Variables Detail |
|---|
| Structures Detail |
|---|
var byte iPlayer;};
var float LastDeathTime;
var float LastKillTime;
var int nDeaths;
var int nKills;
| Functions Detail |
|---|
AddToTally Source code
DrawTextRightAligned Source code
FindOrCreateEntryFor Source code
PostBeginPlay Source code
RenderOverlays Source code
SwapEntries Source code
TouchEntry Source code
Trigger Source code| Defaultproperties |
|---|
defaultproperties
{
Build="%%%%-%%-%% %%:%%"
SpriteWidgetEntry = (PosX=0.970000,PosY=0.105000,Tints[0]=(B=255,G=255,R=255,A=191))
SpriteWidgetBackground = (WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=168,Y1=211,X2=334,Y2=255),TextureScale=0.530000,PosX=1.000000,PosY=0.100000,Tints[0]=(A=255))
FriendlyName = "Jail Fight Tally"
Description = "Maintains and displays a score tally for jail fights."
bAlwaysRelevant = True
RemoteRole = ROLE_SimulatedProxy
bIsOverlay = True
}
|
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