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JBAddonTally.JBAddonTally

Extends
JBAddon
Modifiers
cacheexempt

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- Jailbreak.JBAddon
            |   
            +-- JBAddonTally.JBAddonTally

Variables Summary
boolbGameEnded
TEntryEntries[32]
intnEntries
floatnEntriesFade
TPlayerPlayers[32]
HudBase.SpriteWidgetSpriteWidgetBackground
HudBase.SpriteWidgetSpriteWidgetEntry
JBTagPlayerTagPlayerLocal
floatTimeFade
JBAddonTally
stringBuild
Inherited Variables from Jailbreak.JBAddon
bIsOverlay, JBGameReplicationInfo, PlayerControllerLocal
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator

Structures Summary
TEntry
iPlayer, nKills, nDeaths
TPlayer
Name, TagPlayer

Functions Summary
function AddToTally (JBTagPlayer TagPlayerKiller, JBTagPlayer TagPlayerVictim))
function DrawTextRightAligned (Canvas Canvas, coerce String Text, float X, float Y))
functionint FindOrCreateEntryFor (JBTagPlayer TagPlayer))
event PostBeginPlay ()))
function RenderOverlays (Canvas Canvas))
function SwapEntries (int iEntry1, int iEntry2))
function TouchEntry (int iEntry))
event Trigger (Actor Other, Pawn EventInstigator))
Inherited Functions from Jailbreak.JBAddon
Destroyed, GetServerDetails, InitAddon, MutatorIsAllowed, NotifyLevelChange, PlayInfoGroup, PostNetBeginPlay, RenderOverlays
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling


Variables Detail

bGameEnded Source code

var bool bGameEnded;

Entries[32] Source code

var TEntry Entries[32];

nEntries Source code

var int nEntries;

nEntriesFade Source code

var float nEntriesFade;

Players[32] Source code

var TPlayer Players[32];

SpriteWidgetBackground Source code

var HudBase.SpriteWidget SpriteWidgetBackground;

SpriteWidgetEntry Source code

var HudBase.SpriteWidget SpriteWidgetEntry;

TagPlayerLocal Source code

var JBTagPlayer TagPlayerLocal;

TimeFade Source code

var float TimeFade;

JBAddonTally

Build Source code

var(JBAddonTally) const editconst string Build;


Structures Detail

TEntry Source code

struct TEntry
{
var byte iPlayer;
var int nDeaths;
var int nKills;
};


TPlayer Source code

struct TPlayer
{
var string Name;
var JBTagPlayer TagPlayer;
};



Functions Detail

AddToTally Source code

function AddToTally ( JBTagPlayer TagPlayerKiller, JBTagPlayer TagPlayerVictim) )

DrawTextRightAligned Source code

simulated function DrawTextRightAligned ( Canvas Canvas, coerce String Text, float X, float Y) )

FindOrCreateEntryFor Source code

function int FindOrCreateEntryFor ( JBTagPlayer TagPlayer) )

PostBeginPlay Source code

event PostBeginPlay ( ) )

RenderOverlays Source code

simulated function RenderOverlays ( Canvas Canvas) )

SwapEntries Source code

function SwapEntries ( int iEntry1, int iEntry2) )

TouchEntry Source code

function TouchEntry ( int iEntry) )

Trigger Source code

event Trigger ( Actor Other, Pawn EventInstigator) )


Defaultproperties

defaultproperties
{
  Build="%%%%-%%-%% %%:%%"


  SpriteWidgetEntry      = (PosX=0.970000,PosY=0.105000,Tints[0]=(B=255,G=255,R=255,A=192),Tints[1]=(B=255,G=255,R=255,A=192))
  SpriteWidgetBackground = (WidgetTexture=Texture'HUDContent.Generic.HUD',TextureCoords=(X1=168,Y1=211,X2=334,Y2=255),TextureScale=0.530000,PosX=1.000000,PosY=0.100000,Tints[0]=(A=255),Tints[1]=(A=255))


  FriendlyName = "Jail Fight Tally"
  Description  = "Maintains and displays a score tally for jail fights."


  bAlwaysRelevant = True
  RemoteRole = ROLE_SimulatedProxy
  bIsOverlay = True
}

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Creation time: Do 14.8.2014 09:58:10.007 - Created with UnCodeX