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Core.Object | +-- XInterface.GUI | +-- XInterface.GUIComponent | +-- XInterface.GUIMultiComponent | +-- XInterface.GUIPanel | +-- XInterface.GUITabPanel | +-- XInterface.UT2K3TabPanel | +-- XInterface.Tab_InstantActionBaseRules | +-- XInterface.Tab_IADeathMatch | +-- XInterface.Tab_IATeamDeathMatch | +-- skaarjpack.TAB_IAInvasion
Variables Summary |
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Inherited Variables from XInterface.Tab_IADeathMatch |
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GoalScoreText, LastAutoAdjustSkill |
Functions Summary | ||
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bool | ConfigClicked (GUIComponent Sender)) | |
InitComponent (GUIController MyController, GUIComponent MyOwner)) | ||
WaveChange (GUIComponent Sender)) |
Inherited Functions from XInterface.Tab_IADeathMatch |
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InitComponent, Play |
Functions Detail |
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Defaultproperties |
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defaultproperties { Begin Object class=moNumericEdit Name=IAInvasionInitialWave WinWidth=0.250000 WinHeight=0.060000 WinLeft=0.605469 WinTop=0.823138 Caption="Initial Wave" Hint="Choose the initial wave." CaptionWidth=0.5 MinValue=1 MaxValue=16 OnChange=WaveChange End Object Controls(16)=moNumericEdit'IAInvasionInitialWave' Begin Object Class=GUIButton Name=IAInvasionWaveConfig Caption="Configure Waves" StyleName="SquareMenuButton" WinWidth=0.231250 WinHeight=0.068750 WinLeft=0.383789 WinTop=0.932031 OnClick=ConfigClicked End Object Controls(17)=GUIButton'IAInvasionWaveConfig' } |
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