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UnrealGame.TeamSayMessagePlus

Extends
StringMessagePlus

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- UnrealGame.StringMessagePlus
            |   
            +-- UnrealGame.TeamSayMessagePlus

Variables Summary
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
functionstring AssembleString (HUD myHUD, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional String MessageString ))
function RenderComplexMessage (Canvas Canvas, out float XL, out float YL, optional string MessageString, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from UnrealGame.StringMessagePlus
AssembleString
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage


Functions Detail

AssembleString Source code

static function string AssembleString ( HUD myHUD, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional String MessageString ) )

RenderComplexMessage Source code

static function RenderComplexMessage ( Canvas Canvas, out float XL, out float YL, optional string MessageString, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
	bBeep=true
	
	DrawColor=(R=128,G=255,B=128,A=255)
	LifeTime=6
}

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Creation time: Do 14.8.2014 09:58:24.704 - Created with UnCodeX