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XGame.InstagibCTF

Extends
xCTFGame

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealGame.UnrealMPGameInfo
            |   
            +-- UnrealGame.DeathMatch
               |   
               +-- UnrealGame.TeamGame
                  |   
                  +-- UnrealGame.CTFGame
                     |   
                     +-- XGame.xCTFGame
                        |   
                        +-- XGame.InstagibCTF

Variables Summary
boolbAllowBoost
boolbLowGrav
boolbZoomInstagib
stringZoomDescText
stringZoomDisplayText
Inherited Variables from UnrealGame.CTFGame
CTFHints

Functions Summary
eventbool AcceptPlayInfoProperty (string PropertyName))
functionbool AllowMutator (string MutatorClassName ))
function FillPlayInfo (PlayInfo PlayInfo))
eventstring GetDescriptionText (string PropName))
Inherited Functions from XGame.xCTFGame
FindSpecGoalFor, PrecacheGameStaticMeshes, PrecacheGameTextures, SetGrammar
Inherited Functions from UnrealGame.CTFGame
CheckEndGame, DiscardInventory, GetAllLoadHints, GetGameObject, Logout, NearGoal, OrderToIndex, PostBeginPlay, PrecacheGameAnnouncements, RegisterVehicle, ScoreFlag, ScoreGameObject, SetTeamFlags, SpawnWait, UpdateAnnouncements


Variables Detail

bAllowBoost Source code

var globalconfig bool bAllowBoost;

bLowGrav Source code

var globalconfig bool bLowGrav;

bZoomInstagib Source code

var globalconfig bool bZoomInstagib;

ZoomDescText Source code

var localized string ZoomDescText;

ZoomDisplayText Source code

var localized string ZoomDisplayText;


Functions Detail

AcceptPlayInfoProperty Source code

static event bool AcceptPlayInfoProperty ( string PropertyName) )

AllowMutator Source code

static function bool AllowMutator ( string MutatorClassName ) )

FillPlayInfo Source code

static function FillPlayInfo ( PlayInfo PlayInfo) )

GetDescriptionText Source code

static event string GetDescriptionText ( string PropName) )


Defaultproperties

defaultproperties
{
	bZoomInstagib=false
	bAllowBoost=true
	bAllowTrans=false
	bDefaultTranslocator=false
    DecoTextName="XGame.InstagibCTF"
	MutatorClass="xGame.InstagibMutator"
    GameName="Instagib CTF"
    Description="Your team must score flag captures by taking the enemy flag from the enemy base and returning it to their own flag.  If the flag carrier is killed, the flag drops to the ground for anyone to pick up.  If your team's flag is taken, it must be returned (by touching it after it is dropped) before your team can score a flag capture."
    Acronym="ICTF"
    ZoomDisplayText="Allow Zoom"
    ZoomDescText="Instagib rifles have sniper scopes."
}

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Creation time: Do 14.8.2014 09:58:09.223 - Created with UnCodeX