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XGame.xPlayerReplicationInfo

Extends
TeamPlayerReplicationInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.PlayerReplicationInfo
            |   
            +-- UnrealGame.TeamPlayerReplicationInfo
               |   
               +-- XGame.xPlayerReplicationInfo

Direct Known Subclasses:

ASPlayerReplicationInfo, BetrayalPRI, ONSPlayerReplicationInfo

Variables Summary
boolbForceNoPlayerLights
boolbNoTeamSkins
xUtil.PlayerRecordRec
Inherited Variables from UnrealGame.TeamPlayerReplicationInfo
bFirstBlood, bHolding, combocount, Combos[5], DaredevilPoints, FlagReturns, FlagTouches, flakcount, headcount, LocalStatsScreenClass, MultiKills[7], ranovercount, Spree[6], Squad, Suicides, VehicleStatsArray, WeaponStatsArray
Inherited Variables from Engine.PlayerReplicationInfo
ActiveChannel, bAdmin, bBot, bIsFemale, bIsSpectator, bNoTeam, bOnlySpectator, bOutOfLives, bReadyToPlay, bReceivedPing, bRegisteredChatRoom, bTeamNotified, bWaitingPlayer, bWelcomed, CharacterName, CurrentVehicle, CustomReplicationInfo, Deaths, GoalsScored, HasFlag, Kills, NumLives, OldCharacterName, OldName, PacketLoss, Ping, PlayerID, PlayerName, PlayerVolume, PlayerZone, PreviousName, PrivateChatRoom, Score, StartTime, StringDead, StringSpectating, StringUnknown, Team, TeamID, VoiceID, VoiceInfo, VoiceMemberMask, VoiceType, VoiceTypeName

Structures Summary
Inherited Structures from UnrealGame.TeamPlayerReplicationInfo
VehicleStats, WeaponStats

Functions Summary
functionmaterial GetPortrait ()))
function SetCharacterName (string S))
event UpdateCharacter ()))
function UpdatePrecacheMaterials ()))
Inherited Functions from UnrealGame.TeamPlayerReplicationInfo
AddVehicleDeath, AddVehicleDeathDriving, AddVehicleKill, AddWeaponDeath, AddWeaponDeathHolding, AddWeaponKill, PostBeginPlay, UpdateVehicleStats, UpdateWeaponStats
Inherited Functions from Engine.PlayerReplicationInfo
ClientNameChange, Destroyed, DisplayDebug, GetCallSign, GetHumanReadableName, GetLocationName, GetNameCallSign, GetPortrait, NeedNetNotify, PostBeginPlay, PostNetBeginPlay, PostNetReceive, Reset, SetCharacterName, SetCharacterVoice, SetChatPassword, SetPlayerName, SetVoiceMemberMask, SetWaitingPlayer, Timer, UpdateCharacter, UpdatePlayerLocation


Variables Detail

bForceNoPlayerLights Source code

var bool bForceNoPlayerLights;

bNoTeamSkins Source code

var bool bNoTeamSkins;

Rec Source code

var xUtil.PlayerRecord Rec;


Functions Detail

GetPortrait Source code

simulated function material GetPortrait ( ) )

SetCharacterName Source code

simulated function SetCharacterName ( string S) )

UpdateCharacter Source code

simulated event UpdateCharacter ( ) )

UpdatePrecacheMaterials Source code

simulated function UpdatePrecacheMaterials ( ) )


Defaultproperties

defaultproperties
{
	bNetNotify=True
}

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Creation time: Do 14.8.2014 09:58:30.756 - Created with UnCodeX