defaultproperties
{
bMatchWeapons=true
ItemName="Link Gun"
Description="Riordan Dynamic Weapon Systems combines the best of weapon design in the Advanced Plasma Rifle v23, commonly known as the Link Gun.|While the primary firing mode of the Link remains the same as its plasma-firing predecessor, the secondary cutting torch has been replaced with a switchable energy matrix. Upon contacting a teammate, it converts to a harmless carrier stream, offloading energy from the onboard cells to boost the output of any targeted player also using the Link.|It should be noted that while players are boosting a teammate, they are unable to defend themselves from attack."
IconMaterial=Material'HudContent.Generic.HUD'
IconCoords=(X1=169,Y1=78,X2=244,Y2=124)
FireModeClass(0)=LinkAltFire
FireModeClass(1)=LinkFire
InventoryGroup=5
DrawScale=1.0
Mesh=mesh'NewWeapons2004.FatLinkGun'
BobDamping=1.575000
PickupClass=class'LinkGunPickup'
EffectOffset=(X=100,Y=25,Z=-3)
IdleAnimRate=0.03
PutDownAnim=PutDown
DisplayFOV=60
PlayerViewOffset=(X=-5,Y=-3,Z=0)
SmallViewOffset=(X=2,Y=0,Z=-1.5)
PlayerViewPivot=(Pitch=0,Roll=0,Yaw=500)
AttachmentClass=class'LinkAttachment'
SelectSound=Sound'NewWeaponSounds.NewLinkSelect'
SelectForce="SwitchToLinkGun"
AIRating=+0.68
CurrentRating=+0.68
Links=0
HudColor=(r=128,g=255,b=128,a=255)
Priority=7
CustomCrosshair=10
CustomCrosshairTextureName="Crosshairs.Hud.Crosshair_Bracket1"
CustomCrosshairColor=(r=128,g=255,b=128,a=255)
CenteredOffsetY=-5.0
CenteredYaw=-1000
CenteredRoll=3000
OldMesh=mesh'Weapons.LinkGun_1st'
OldPlayerViewOffset=(X=-2,Y=-2,Z=-3)
OldSmallViewOffset=(X=10,Y=4,Z=-9)
OldCenteredOffsetY=-12.0
OldCenteredYaw=-300
OldCenteredRoll=3000
OldPlayerViewPivot=(Pitch=0,Roll=0,Yaw=500)
OldPickup="WeaponStaticMesh.LinkGunPickup"
}
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