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XInterface.HudBTeamDeathMatch

Extends
HudBDeathMatch

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Hud
      |   
      +-- XInterface.HudBase
         |   
         +-- XInterface.HudBDeathMatch
            |   
            +-- XInterface.HudBTeamDeathMatch

Direct Known Subclasses:

HudBBombingRun, HudBCaptureTheFlag, HudBDoubleDomination

Constants Summary
Inherited Contants from XInterface.HudBDeathMatch
WEAPON_BAR_SIZE

Variables Summary
stringLinkEstablishedMessage
HudBTeamDeathMatch
StringCarriersLocation
StringCarriersName
ColorCarrierTextColor1
ColorCarrierTextColor2
ColorCarrierTextColor3
floatCNPosX
floatCNPosY
intLinks
SpriteWidgetLTeamHud[3]
SpriteWidgetRTeamHud[3]
NumericWidgetScore
NumericWidgetScoreTeam[2]
SpriteWidgetTeamSymbols[2]
NumericWidgettotalLinks
Inherited Variables from XInterface.HudBDeathMatch
accumData[4], AdrenalineCount, AdrenalineIcon, AdrenalineReady, Adrenaline[5], AmmoCount, AmmoIcon, ArmorGlow, BaseWeapons[WEAPON_BAR_SIZE], bRealSmallWeaponBar, ComboCount, comboTime, CountDown[10], CurAmmoPrimary, CurEnergy, CurHealth, CurRank, CurrentWeaponPositionX, CurrentWeaponPositionY, CurScore, CurShield, DigitsBig, Displaying, growing, growScale[4], growTrace[4], HealthCount, HealthIcon, LastHealth, LastShield, LevelActionFontColor, LevelActionFontFont, LevelActionPositionX, LevelActionPositionY, LHud1[4], LHud2[4], LogoPosX, LogoPosY, LogoScaleX, LogoScaleY, LogoTexture, LongCount[6], LowHealthPulse, MaxAmmoPrimary, MaxEnergy, MaxShield, myRank, MySceneManagers, myScore, mySpread, NamedPlayer, NameTime, OldHUDScale, OldRemainingTime, Portrait, PortraitTime, PortraitX, pulseArmorIcon, pulseHealthIcon, pulse[5], ReloadingFill, ReloadingTeamTint, ReloadingTrim, RHud1[4], RHud2[4], ScoreBg[4], ScoreDiff, ShieldCount, ShieldIcon, ShieldIconGlow, TeamLinked, testLerp, TransRechargeAmount, UDamageFill, UDamageTeamTint, UDamageTrim, WeaponBarAmmoFill[WEAPON_BAR_SIZE], WeaponBarIcon[WEAPON_BAR_SIZE], WeaponBarTint[WEAPON_BAR_SIZE], WeaponBarTrim[WEAPON_BAR_SIZE]
Inherited Variables from XInterface.HudBase
AtMenus, bHideWeaponName, bIsCinematic, bShowTargeting, bUseCustomWeaponCrosshairs, bUsingCustomHUDColor, CroppingAmount, CroppingMaterial, Crosshairs, CustomHUDColor, DamageFlash[4], DamageTime[4], DoCropping, Emphasized[4], FontsPrecached, InitialViewingString, InstrDelta, InstrRate, InstructionFontFont, InstructionFontName, InstructionKeyText, InstructionText, InstructTextBorderX, InstructTextBorderY, LastWeaponName, LevelActionFontName, LevelActionLoading, LevelActionPaused, LocalMessages[8], LocationDot, NowViewing, PassStyle, ScoreText, TargetingLocation, TargetingSize, TargetMaterial, TeamIndex, text, VoteMenuClass, WaitingToSpawn, WeaponDrawColor, WeaponDrawTimer, WonMatchPostFix, WonMatchPrefix, YouveLostTheMatch, YouveWonTheMatch

Enumerations Summary
Inherited Enumerations from XInterface.HudBase
EScaleMode

Structures Summary
Inherited Structures from XInterface.HudBase
DigitSet, HudLocalizedMessage, NumericWidget, SpriteWidget

Functions Summary
function DrawHudPassA (Canvas C))
function DrawHudPassC (Canvas C))
function drawLinkText (Canvas C))
function DrawSpectatingHud (Canvas C))
function showLinks ()))
function ShowPersonalScore (Canvas C))
function ShowTeamScorePassA (Canvas C))
function ShowTeamScorePassC (Canvas C))
function TeamScoreOffset ()))
function Tick (float deltaTime))
function UpdateHud ()))
function UpdateRankAndSpread (Canvas C))
function UpdateTeamHud ()))
Inherited Functions from XInterface.HudBDeathMatch
ArmorPulse, CalculateAmmo, CalculateEnergy, CalculateHealth, CalculateScore, CalculateShield, CheckCountdown, CustomCrosshairColorAllowed, CustomCrosshairsAllowed, CustomHUDColorAllowed, DisplayEnemyName, DisplayPortrait, DisplayVoiceGain, DrawCrosshair, DrawEnemyName, DrawHudPassA, DrawHudPassC, DrawLevelAction, DrawSpectatingHud, DrawWeaponBar, GetInfoString, GetScoreTagLine, GetScoreText, GetScoreValue, LoadLevelActionFont, LowHealth, Message, PostBeginPlay, pulseNumber, pulseWidget, SetCustomCrosshairColors, SetCustomCrosshairs, SetCustomHUDColor, SetHUDScale, SetSmallWeaponBar, ShowPointBarBottom, ShowPointBarTop, Tick, UpdateHud, UpdatePrecacheMaterials, UpdateRankAndSpread
Inherited Functions from XInterface.HudBase
ClearMessage, CreateKeyMenus, CustomHUDColorAllowed, DisplayHit, DisplayLocalMessages, Draw2DLocationDot, DrawCinematicHUD, DrawDamageIndicators, DrawHeadShotSphere, DrawHud, DrawHudPassA, DrawHudPassB, DrawHudPassC, DrawHudPassD, DrawInstructionGfx, DrawInstructionKeyText, DrawInstructionText, DrawIntroSubtitles, DrawMessage, DrawNumericWidget, DrawSpriteWidget, DrawTargeting, DrawVehicleName, DrawWeaponName, GetLocalStatsScreen, GetScreenCoords, GetTeamColor, LayoutMessage, LoadInstructionFont, LocalizedMessage, Message, PostBeginPlay, PrecacheFonts, SetCropping, SetCustomHUDColor, SetInstructionKeyText, SetInstructionText, SetTargeting, Tick, UpdateHud


Variables Detail

LinkEstablishedMessage Source code

var localized string LinkEstablishedMessage;

HudBTeamDeathMatch

CarriersLocation Source code

var(HudBTeamDeathMatch) String CarriersLocation;

CarriersName Source code

var(HudBTeamDeathMatch) String CarriersName;

CarrierTextColor1 Source code

var(HudBTeamDeathMatch) Color CarrierTextColor1;

CarrierTextColor2 Source code

var(HudBTeamDeathMatch) Color CarrierTextColor2;

CarrierTextColor3 Source code

var(HudBTeamDeathMatch) Color CarrierTextColor3;

CNPosX Source code

var(HudBTeamDeathMatch) float CNPosX;

CNPosY Source code

var(HudBTeamDeathMatch) float CNPosY;

Links Source code

var(HudBTeamDeathMatch) int Links;

LTeamHud[3] Source code

var(HudBTeamDeathMatch) SpriteWidget LTeamHud[3];

RTeamHud[3] Source code

var(HudBTeamDeathMatch) SpriteWidget RTeamHud[3];

Score Source code

var(HudBTeamDeathMatch) NumericWidget Score;

ScoreTeam[2] Source code

var(HudBTeamDeathMatch) NumericWidget ScoreTeam[2];

TeamSymbols[2] Source code

var(HudBTeamDeathMatch) SpriteWidget TeamSymbols[2];

totalLinks Source code

var(HudBTeamDeathMatch) NumericWidget totalLinks;


Functions Detail

DrawHudPassA Source code

simulated function DrawHudPassA ( Canvas C) )

DrawHudPassC Source code

simulated function DrawHudPassC ( Canvas C) )

drawLinkText Source code

simulated function drawLinkText ( Canvas C) )

DrawSpectatingHud Source code

simulated function DrawSpectatingHud ( Canvas C) )

showLinks Source code

simulated function showLinks ( ) )

ShowPersonalScore Source code

simulated function ShowPersonalScore ( Canvas C) )

ShowTeamScorePassA Source code

simulated function ShowTeamScorePassA ( Canvas C) )

ShowTeamScorePassC Source code

simulated function ShowTeamScorePassC ( Canvas C) )

TeamScoreOffset Source code

simulated function TeamScoreOffset ( ) )

Tick Source code

simulated function Tick ( float deltaTime) )

UpdateHud Source code

simulated function UpdateHud ( ) )

UpdateRankAndSpread Source code

simulated function UpdateRankAndSpread ( Canvas C) )

UpdateTeamHud Source code

simulated function UpdateTeamHud ( ) )


Defaultproperties

defaultproperties
{
	RTeamHud[0]=(WidgetTexture=Material'InterfaceContent.Hud.SkinA',TextureCoords=(X1=611,Y1=900,X2=979,Y2=1023),TextureScale=0.3,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0.01,OffsetX=0,OffsetY=0,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=0,A=200),Tints[1]=(R=255,G=255,B=0,A=200))
	RTeamHud[1]=(WidgetTexture=Material'InterfaceContent.Hud.SkinA',TextureCoords=(X1=611,Y1=777,X2=979,Y2=899),TextureScale=0.3,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0.01,OffsetX=0,OffsetY=0,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=0,B=0,A=50),Tints[1]=(R=0,G=64,B=255,A=50))
	RTeamHud[2]=(WidgetTexture=Material'InterfaceContent.Hud.SkinA',TextureCoords=(X1=611,Y1=654,X2=979,Y2=776),TextureScale=0.3,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0.01,OffsetX=0,OffsetY=0,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=0,B=0,A=50),Tints[1]=(R=0,G=64,B=255,A=50))


	LTeamHud[0]=(WidgetTexture=Material'InterfaceContent.Hud.SkinA',TextureCoords=(X2=611,Y1=900,X1=979,Y2=1023),TextureScale=0.3,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0.01,OffsetX=0,OffsetY=0,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=0,A=255),Tints[1]=(R=255,G=255,B=0,A=255))
	LTeamHud[1]=(WidgetTexture=Material'InterfaceContent.Hud.SkinA',TextureCoords=(X2=611,Y1=777,X1=979,Y2=899),TextureScale=0.3,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0.01,OffsetX=0,OffsetY=0,ScaleMode=SM_Right,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=0,B=0,A=50),Tints[1]=(R=0,G=64,B=255,A=50))
	LTeamHud[2]=(WidgetTexture=Material'InterfaceContent.Hud.SkinA',TextureCoords=(X2=611,Y1=654,X1=979,Y2=776),TextureScale=0.3,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0.01,OffsetX=0,OffsetY=0,ScaleMode=SM_Left,Scale=1.0,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=0,B=0,A=50),Tints[1]=(R=0,G=64,B=255,A=50))


    totalLinks=(TextureScale=0.2,MinDigitCount=2,DrawPivot=DP_MiddleRight,PosX=1.0,PosY=0.835,OffsetX=-30,OffsetY=90,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255))
    ScoreTeam(0)=(TextureScale=0.24,MinDigitCount=2,DrawPivot=DP_MiddleRight,PosX=0.5,PosY=0.01,OffsetX=-150,OffsetY=80,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255))
    ScoreTeam(1)=(TextureScale=0.24,MinDigitCount=2,DrawPivot=DP_MiddleLeft,PosX=0.5,PosY=0.01,OffsetX=120,OffsetY=80,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255))


    Score=(TextureScale=0.18,MinDigitCount=2,DrawPivot=DP_UpperRight,PosX=0,PosY=0,OffsetX=560,OffsetY=40,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=255,B=255,A=255),Tints[1]=(R=255,G=255,B=255,A=255))


    TeamSymbols(0)=(TextureCoords=(X1=0,Y1=0,X2=256,Y2=256),TextureScale=0.1,DrawPivot=DP_UpperRight,PosX=0.5,PosY=0.01,OffsetX=-60,OffsetY=60,RenderStyle=STY_Alpha,Tints[0]=(R=255,G=100,B=100,A=200),Tints[1]=(R=255,G=32,B=32,A=200))
    TeamSymbols(1)=(TextureCoords=(X1=0,Y1=0,X2=256,Y2=256),TextureScale=0.1,DrawPivot=DP_UpperLeft,PosX=0.5,PosY=0.01,OffsetX=90,OffsetY=60,RenderStyle=STY_Alpha,Tints[0]=(R=0,G=128,B=255,A=200),Tints[1]=(R=32,G=210,B=255,A=200))


    CNPosX=0.01;
    CNPosY=0.01;


    CarrierTextColor1=(R=255,G=255,B=0,A=255)
    CarrierTextColor2=(R=0,G=255,B=0,A=255)
    CarrierTextColor3=(R=200,G=200,B=200,A=255)


	LinkEstablishedMessage="LINK ESTABLISHED"
}

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Creation time: Do 14.8.2014 09:58:08.868 - Created with UnCodeX