Jailbreak.JBGameReplicationInfo
- Extends
- GameReplicationInfo
- Modifiers
- notplaceable
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.ReplicationInfo
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+-- Engine.GameReplicationInfo
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+-- Jailbreak.JBGameReplicationInfo
Inherited Variables from Engine.GameReplicationInfo |
AdminEmail, AdminName, bAllowPlayerLights, bFastWeaponSwitching, bForceNoPlayerLights, bForceTeamSkins, bMatchHasBegun, bNoTeamChanges, bNoTeamSkins, BotDifficulty, bStopCountDown, bTeamGame, bTeamSymbolsUpdated, ElapsedTime, FlagHolder[2], FlagPos, FlagState[2], FlagTarget, GameClass, GameName, GoalScore, GRIPropDescText[PROPNUM], GRIPropsDisplayText[PROPNUM], MatchID, MaxLives, MessageOfTheDay, MinNetPlayers, MOTDLine1, MOTDLine2, MOTDLine3, MOTDLine4, PRIArray, RemainingMinute, RemainingTime, SecondCount, ServerName, ServerRegion, ShortName, TeamSymbols[2], Teams[2], TimeLimit, VoiceReplicationInfo, WeaponBerserk, Winner |
Inherited Functions from Engine.GameReplicationInfo |
AddPRI, FillPlayInfo, FindPlayerByID, GetDescriptionText, GetPRIArray, PostBeginPlay, PostNetBeginPlay, RemovePRI, Reset, TeamSymbolNotify, Timer, UpdatePrecacheMaterials |
var bool bIsExecuting;
var bool bPlayersMustBeReady;
var private int iInfoCaptureFirst;
var private int nInfoCaptures;
var private float TimeMatchCorrection;
var private float TimeMatchStarted;
var private float TimeMatchStopped;
struct
TOrderName
{
var int iOrderName;
var name OrderName;
};
function AddCapture (
int TimeCapture,
TeamInfo TeamCaptured) )
simulated function int CountCaptures ( ) )
simulated function
TeamInfo GetCaptureTeam (
int iCapture) )
simulated function int GetCaptureTime ( int iCapture) )
simulated event PostBeginPlay ( ) )
simulated event PostNetBeginPlay ( ) )
function RegisterOrderNames ( ) )
function StartMatchTimer ( ) )
function StopMatchTimer ( ) )
function SynchronizeMatchTimer ( float TimeMatchElapsed) )
simulated event Timer ( ) )
private simulated function UpdateMatchTimer ( ) )
defaultproperties
{
OrderNameTactics[0] = (OrderName=TacticsAuto);
OrderNameTactics[1] = (OrderName=TacticsSuicidal);
OrderNameTactics[2] = (OrderName=TacticsAggressive);
OrderNameTactics[3] = (OrderName=TacticsNormal);
OrderNameTactics[4] = (OrderName=TacticsDefensive);
OrderNameTactics[5] = (OrderName=TacticsEvasive);
}
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Creation time: Do 14.8.2014 09:58:10.702 - Created with
UnCodeX