XInterface.UT2InstantActionPage
- Extends
- UT2K3GUIPage
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K3GUIPage
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+-- XInterface.UT2InstantActionPage
Inherited Variables from XInterface.GUIPage |
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers |
Inherited Functions from XInterface.GUIPage |
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus |
var localized string BotConfigTabHint;
var localized string BotConfigTabLabel;
var bool bSpectate;
var localized string MainTabHint;
var localized string MainTabLabel;
var localized string MapListTabHint;
var localized string MapListTabLabel;
var localized string MutatorTabHint;
var localized string MutatorTabLabel;
var localized string PlayerTabHint;
var localized string PlayerTabLabel;
var localized string RulesTabHint;
var localized string RulesTabLabel;
function ChangeCustomBots ( ) )
function ChangeGameType ( ) )
event ChangeHint ( string NewHint) )
function InternalOnClose ( optional Bool bCanceled) )
function InternalOnReOpen ( ) )
defaultproperties
{
Begin Object class=GUITitleBar name=IAPageHeader
Caption="Instant Action"
StyleName="Header"
WinWidth=1
WinHeight=46.000000
WinLeft=0
WinTop=0.036406
Effect=material'CO_Final'
End Object
Controls(0)=GUITitleBar'IAPageHeader'
Begin Object Class=GUITabControl Name=IAPageTabs
WinWidth=1.0
WinLeft=0
WinTop=0.25
WinHeight=48
TabHeight=0.04
OnChange=TabChange;
bAcceptsInput=true
End Object
Controls(1)=GUITabControl'IAPageTabs'
Begin Object class=GUITitleBar name=IAPageFooter
WinWidth=0.635000
WinHeight=0.055
WinLeft=0.12
WinTop=0.93
bUseTextHeight=false
StyleName="Footer"
Justification=TXTA_Center
End Object
Controls(2)=GUITitleBar'IAPageFooter'
Begin Object Class=GUIButton Name=IAPagePlayButton
Caption="PLAY"
Hint="Start a Match With These Settings"
OnClick=PlayButtonClick
StyleName="SquareMenuButton"
WinWidth=0.12
WinHeight=0.055
WinLeft=0.88
WinTop=0.93
End Object
Controls(3)=GUIButton'IAPagePlayButton'
Begin Object Class=GUIButton Name=IAPageBackButton
Caption="BACK"
Hint="Return to Previous Menu"
OnClick=BackButtonClick
StyleName="SquareMenuButton"
WinWidth=0.12
WinHeight=0.055
WinLeft=0
WinTop=0.93
End Object
Controls(4)=GUIButton'IAPageBackButton'
Begin Object Class=GUIButton Name=IAPageSpecButton
Caption="SPECTATE"
Hint="Spectate a Match With These Settings"
OnClick=SpecButtonClick
StyleName="SquareMenuButton"
WinWidth=0.120000
WinHeight=0.055000
WinLeft=0.758125
WinTop=0.930000
End Object
Controls(5)=GUIButton'IAPageSpecButton'
OnReOpen=InternalOnReOpen;
OnClose=InternalOnClose
Background=Material'InterfaceContent.Backgrounds.bg09'
WinWidth=1.0
WinHeight=1.0
WinTop=0.0
WinLeft=0.0
MainTabLabel="Select Map"
RulesTabLabel="Game Rules"
MutatorTabLabel="Mutators"
MapListTabLabel="Map List"
BotConfigTabLabel="Bot Config"
PlayerTabLabel="Player"
MainTabHint="Choose the starting map and game type to play..."
RulesTabHint="Configure the current game type..."
MutatorTabHint="Select and configure any mutators to use..."
MapListTabHint="Configure the list of maps to play..."
BotConfigTabHint="Configure any bots that will be in the session..."
PlayerTabHint="Configure your UT2003 Avatar..."
}
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Creation time: Do 14.8.2014 09:58:26.138 - Created with
UnCodeX