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XInterface.UT2InstantActionPage

Extends
UT2K3GUIPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- XInterface.UT2InstantActionPage

Variables Summary
stringBotConfigTabHint
stringBotConfigTabLabel
boolbSpectate
stringMainTabHint
stringMainTabLabel
stringMapListTabHint
stringMapListTabLabel
stringMutatorTabHint
stringMutatorTabLabel
GUITabControlMyTabs
Tab_InstantActionBotConfigpBotConfig
stringPlayerTabHint
stringPlayerTabLabel
Tab_InstantActionMainpMain
Tab_InstantActionMapListpMapList
Tab_InstantActionMutatorspMutators
Tab_PlayerSettingspPlayerSetup
Tab_InstantActionBaseRulespRules
stringRulesTabHint
stringRulesTabLabel
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
functionbool BackButtonClick (GUIComponent Sender))
function ChangeCustomBots ()))
function ChangeGameType ()))
event ChangeHint (string NewHint))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnClose (optional Bool bCanceled))
function InternalOnReOpen ()))
functionbool PlayButtonClick (GUIComponent Sender))
functionbool SpecButtonClick (GUIComponent Sender))
function TabChange (GUIComponent Sender))
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Variables Detail

BotConfigTabHint Source code

var localized string BotConfigTabHint;

BotConfigTabLabel Source code

var localized string BotConfigTabLabel;

bSpectate Source code

var bool bSpectate;

MainTabHint Source code

var localized string MainTabHint;

MainTabLabel Source code

var localized string MainTabLabel;

MapListTabHint Source code

var localized string MapListTabHint;

MapListTabLabel Source code

var localized string MapListTabLabel;

MutatorTabHint Source code

var localized string MutatorTabHint;

MutatorTabLabel Source code

var localized string MutatorTabLabel;

MyTabs Source code

var GUITabControl MyTabs;

pBotConfig Source code

var Tab_InstantActionBotConfig pBotConfig;

PlayerTabHint Source code

var localized string PlayerTabHint;

PlayerTabLabel Source code

var localized string PlayerTabLabel;

pMain Source code

var Tab_InstantActionMain pMain;

pMapList Source code

var Tab_InstantActionMapList pMapList;

pMutators Source code

var Tab_InstantActionMutators pMutators;

pPlayerSetup Source code

var Tab_PlayerSettings pPlayerSetup;

pRules Source code

var Tab_InstantActionBaseRules pRules;

RulesTabHint Source code

var localized string RulesTabHint;

RulesTabLabel Source code

var localized string RulesTabLabel;


Functions Detail

BackButtonClick Source code

function bool BackButtonClick ( GUIComponent Sender) )

ChangeCustomBots Source code

function ChangeCustomBots ( ) )

ChangeGameType Source code

function ChangeGameType ( ) )

ChangeHint Source code

event ChangeHint ( string NewHint) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnClose Source code

function InternalOnClose ( optional Bool bCanceled) )

InternalOnReOpen Source code

function InternalOnReOpen ( ) )

PlayButtonClick Source code

function bool PlayButtonClick ( GUIComponent Sender) )

SpecButtonClick Source code

function bool SpecButtonClick ( GUIComponent Sender) )

TabChange Source code

function TabChange ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
	Begin Object class=GUITitleBar name=IAPageHeader
		Caption="Instant Action"
		StyleName="Header"
		WinWidth=1
		WinHeight=46.000000
		WinLeft=0
		WinTop=0.036406
		Effect=material'CO_Final'
	End Object
	Controls(0)=GUITitleBar'IAPageHeader'


	Begin Object Class=GUITabControl Name=IAPageTabs
		WinWidth=1.0
		WinLeft=0
		WinTop=0.25
		WinHeight=48
		TabHeight=0.04
		OnChange=TabChange;
		bAcceptsInput=true
	End Object
	Controls(1)=GUITabControl'IAPageTabs'


	Begin Object class=GUITitleBar name=IAPageFooter
		WinWidth=0.635000

		WinHeight=0.055
		WinLeft=0.12
		WinTop=0.93
		bUseTextHeight=false
		StyleName="Footer"
		Justification=TXTA_Center
	End Object
	Controls(2)=GUITitleBar'IAPageFooter'


	Begin Object Class=GUIButton Name=IAPagePlayButton
		Caption="PLAY"
		Hint="Start a Match With These Settings"
		OnClick=PlayButtonClick
		StyleName="SquareMenuButton"
		WinWidth=0.12
		WinHeight=0.055
		WinLeft=0.88
		WinTop=0.93
	End Object
	Controls(3)=GUIButton'IAPagePlayButton'


	Begin Object Class=GUIButton Name=IAPageBackButton
		Caption="BACK"
		Hint="Return to Previous Menu"
		OnClick=BackButtonClick
		StyleName="SquareMenuButton"
		WinWidth=0.12
		WinHeight=0.055
		WinLeft=0
		WinTop=0.93
	End Object
	Controls(4)=GUIButton'IAPageBackButton'


	Begin Object Class=GUIButton Name=IAPageSpecButton
		Caption="SPECTATE"
		Hint="Spectate a Match With These Settings"
		OnClick=SpecButtonClick
		StyleName="SquareMenuButton"
		WinWidth=0.120000
		WinHeight=0.055000
		WinLeft=0.758125
		WinTop=0.930000
	End Object
	Controls(5)=GUIButton'IAPageSpecButton'



	OnReOpen=InternalOnReOpen;
	OnClose=InternalOnClose


	Background=Material'InterfaceContent.Backgrounds.bg09'
	WinWidth=1.0
	WinHeight=1.0
	WinTop=0.0
	WinLeft=0.0


	MainTabLabel="Select Map"
	RulesTabLabel="Game Rules"
	MutatorTabLabel="Mutators"
	MapListTabLabel="Map List"
	BotConfigTabLabel="Bot Config"
	PlayerTabLabel="Player"


	MainTabHint="Choose the starting map and game type to play..."
	RulesTabHint="Configure the current game type..."
	MutatorTabHint="Select and configure any mutators to use..."
	MapListTabHint="Configure the list of maps to play..."
	BotConfigTabHint="Configure any bots that will be in the session..."
	PlayerTabHint="Configure your UT2003 Avatar..."
}

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Creation time: Do 14.8.2014 09:58:26.138 - Created with UnCodeX