defaultproperties
{
Build = "%%%%-%%-%% %%:%%"
VehiclePositionString = "in a Hovertank"
VehicleNameString = "Hovertank"
bTurnInPlace = True
bTraceWater = True
bCanStrafe = True
bJumpCapable = False
bCanJump = False
MaxDesireability = 0.7
WaterDamage = 5.0
MinVehicleDistance = 100.0
RedSkin=Shader'VMVehicles-TX.HoverTankGroup.HoverTankChassisFinalRED'
BlueSkin=Shader'VMVehicles-TX.HoverTankGroup.HoverTankChassisFinalBLUE'
Mesh = Mesh'ONSNewTank-A.HoverTank'
DestroyedVehicleMesh=StaticMesh'ONSDeadVehicles-SM.TankDead'
DestructionEffectClass=class'Onslaught.ONSVehicleExplosionEffect'
DisintegrationEffectClass=class'ONSVehDeathHoverTank'
DestructionLinearMomentum=(Min=250000,Max=400000)
DestructionAngularMomentum=(Min=100,Max=300)
StartUpForce="TankStartUp"
ShutDownForce="TankShutDown"
IdleSound=sound'HoverEngine'
StartUpSound=sound'HoverStart'
ShutDownSound=sound'HoverStop'
SoundVolume=255
SoundRadius=500
SoundPitch=64
EnginePitchRange=28
Health=800
HealthMax=800
DisintegrationHealth=0
CollisionHeight=+60.0
CollisionRadius=+260.0
HiddenBones = ("TreadR","TreadR01")
ThrusterBones = ("RollerR1","RollerR2","RollerR3","RollerR4","RollerR5","RollerL1","RollerL2","RollerL3","RollerL4","RolleL5")
HornSounds = (Sound'ONSVehicleSounds-S.Horn.Horn09',Sound'ONSBPSounds.ShockTank.PaladinHorn')
HoverSoftness = 0.5
HoverPenScale = 2.5
CrouchedHoverPenScale = 1.0
HoverCheckDist = 150
RaisedHoverCheckDist = 200
UprightStiffness=500
UprightDamping=300
MaxThrustForce=200
LongDamping=0.3
MaxStrafeForce=150
LatDamping=0.5
TurnTorqueFactor=2200.0
TurnTorqueMax=600.0
TurnDamping=280.0
MaxYawRate=2.0
PitchTorqueFactor=200.0
PitchTorqueMax=9.0
PitchDamping=20.0
RollTorqueTurnFactor=450.0
RollTorqueStrafeFactor=50.0
RollTorqueMax=12.5
RollDamping=30.0
ImpactDamageMult = 0.0001
VehicleMass = 12.0
MomentumMult = 0.3
DriverDamageMult = 0.0
MeleeRange = -200.0
FPCamPos=(X=10,Y=-32,Z=160)
FPCamViewOffset=(X=90,Y=0,Z=0)
TPCamLookat=(X=-50,Y=0,Z=0)
TPCamWorldOffset=(X=0,Y=0,Z=300)
TPCamDistance=375
bDrawDriverInTP=False
bDrawMeshInFP=True
bPCRelativeFPRotation=false
MaxViewYaw=16000
MaxViewPitch=16000
DrivePos=(X=0.0,Y=0.0,Z=130.0)
ExitPositions(0)=(X=0,Y=-200,Z=100)
ExitPositions(1)=(X=0,Y=200,Z=100)
EntryPosition=(X=0,Y=0,Z=0)
EntryRadius=375.0
DrivenBuoyancy = 2.5
UndrivenBuoyancy = 1.1
Begin Object Class=KarmaParamsRBFull Name=HovertankKParams
KStartEnabled=True
KFriction=0.5
KLinearDamping=0.15
KAngularDamping=0.0
KImpactThreshold=700
KBuoyancy=1.2
bKNonSphericalInertia=False
bHighDetailOnly=False
bClientOnly=False
bKDoubleTickRate=True
bKStayUpright=True
bKAllowRotate=True
kMaxSpeed=1000.0
KInertiaTensor(0)=1.3
KInertiaTensor(1)=0.0
KInertiaTensor(2)=0.0
KInertiaTensor(3)=4.0
KInertiaTensor(4)=0.0
KInertiaTensor(5)=4.5
KCOMOffset=(X=0.0,Y=0.0,Z=0.0)
bDestroyOnWorldPenetrate=True
bDoSafetime=True
End Object
KParams=HovertankKParams
MaxGroundSpeed = 800.0
MaxAirSpeed = 3000.0
AirControl = 0.3
bDriverHoldsFlag=false
FlagBone=MachineGunTurret
FlagRotation=(Yaw=32768)
DamagedEffectOffset=(X=100,Y=20,Z=26)
DamagedEffectScale=1.5
ThrusterOffsets(0) = (X=192,Y=128,Z=30)
ThrusterOffsets(1) = (X=192,Y=0,Z=30)
ThrusterOffsets(2) = (X=192,Y=-128,Z=30)
ThrusterOffsets(3) = (X=64,Y=128,Z=30)
ThrusterOffsets(4) = (X=64,Y=0,Z=30)
ThrusterOffsets(5) = (X=64,Y=-128,Z=30)
ThrusterOffsets(6) = (X=-64,Y=128,Z=30)
ThrusterOffsets(7) = (X=-64,Y=0,Z=30)
ThrusterOffsets(8) = (X=-64,Y=-128,Z=30)
ThrusterOffsets(9) = (X=-192,Y=128,Z=30)
ThrusterOffsets(10) = (X=-192,Y=0,Z=30)
ThrusterOffsets(11) = (X=-192,Y=-128,Z=30)
HoverDustOffset(0) = (X=160,Y=-112,Z=10)
HoverDustOffset(1) = (X=80,Y=-112,Z=10)
HoverDustOffset(2) = (X=-5,Y=-112,Z=10)
HoverDustOffset(3) = (X=-80,Y=-112,Z=10)
HoverDustOffset(4) = (X=-150,Y=-112,Z=10)
HoverDustOffset(5) = (X=160,Y=112,Z=10)
HoverDustOffset(6) = (X=80,Y=112,Z=10)
HoverDustOffset(7) = (X=-5,Y=112,Z=10)
HoverDustOffset(8) = (X=-80,Y=112,Z=10)
HoverDustOffset(9) = (X=-150,Y=112,Z=10)
HoverDustTraceDistance = 200.0
DustEmitterClass = class'HoverTankDustEmitter'
}
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