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Glossary

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

W

WA_LinkTurret
WA_Sentinel
WA_SpaceFighter
WA_Turret
WA_Turret_IonCannon
WA_Turret_Minigun
wafor
WaitAtThisPosition
... DMSquad
... SquadAI
WaitDelay
WaitFor
WaitForCount
WaitForCountChars
WaitForLanding
WaitForMover
... AIController
... Bot
... Controller
... MonsterController
WaitForPlayer
... ACTION_WaitForPlayer
... LatentScriptedAction
WaitForReinforcements
WaitingFor
WaitingForLoginText
... AdminPanelLogin
... MatchSetupLoginPanel
WaitingForStats
WaitingGameClassName
WaitingToSpawn
WaitingToSpawnReinforcements
WaitMatchData
WaitResult
WaitTimeoutTime
WaitTitle
WaitToSeeEnemy
Walk
WalkAnims[4]
WalkBob
WalkingPct
... Pawn
... SpeciesType
WalkStep
WallDir
WallDodgeAnims[4]
WallLocation
... BetrayalMercuryMissile
... DracoNapalmRocket
... PersesProjectileBase
WallNormal
... BetrayalMercuryMissile
... DracoNapalmRocket
... PersesProjectileBase
WallSparks
WallSplat
... BloodJet
... BloodSpurt
WallThickness
WanderNearLeader
WanderOrCamp
... Bot
... Bot
... Bot
... Bot
... MonsterController
wantBehindview
WantsPickups
... BetrayalGame
... DeathMatch
... Jailbreak
... xMutantGame
WantsSmoothedView
... Controller
... PlayerController
WantsZoomFade
... ClassicSniperRifle
... Weapon
WantUnlagging
Warlord
WarlordAmmo
WarlordRocket
WarmedUp
WarmupTicksPerSecond
WarmUpTime
Warn
WarningCounter
WarningDelay
WarningLength
WarningProjectile
WarningString
WarnMsg
WarnTarget
WarnTargetPct
... Ammunition
... WeaponFire
Warp
WarpCoords
WarpZoneInfo
WarpZoneMarker
wasEnded
WasKickedByText
... IRC_Page
... UT2K4IRC_Page
WasKilledBy
... Bot
... Controller
WasKilledByLlama
WasPlayerPawn
... Pawn
... xPawn
wastr
WatchClick
WatchedMissile
WaterDamage
WaterDustColor
WaterMovementState
WaterParity
WaterRing
WaterSpeed
... Pawn
... SpeciesType
WaterSplash
WaterTable[1536]
WaterTexture
WaterVolume
WaveAmp
WaveChange
WaveChanged
WaveConfigMenu
WaveCopy[16]
WaveCountDown
WaveEndTime
WaveInfo
... Invasion
... UT2K4InvasionWaveConfig
WaveMonster
WaveMonsterClass[16]
WaveMonsters
WaveMonsters[16]
WaveNo
WaveNum
WaveNumber
WaveNumClasses
Waves
Waves[16]
... Invasion
... InvasionWaveConfig
WaveString
WaveText
WaveTexture
WayPoints[11]
WBrowserAnimationPtr
... AnimEditProps
... MeshEditProps
... NotifyProperties
... SequEditProps
... SkelPrefsEditProps
WBrowserLIPSincPtr
... LIPSincAnimProps
... LIPSincControllerProps
... LIPSincPrefsProps
WDHelp
WDrop
WDString
WeakObjectives
... ASGameInfo
... CheatManager
... GameInfo
... TeamGame
WeapApply
WeapDefaults
WeapDown
WeapHelp
WeapItem
Weapon
... JBFreezer
... Pawn
... Weapon
... WeaponFire
WEAPON_BAR_SIZE
... HudBDeathMatch
... HudCDeathMatch
Weapon_LinkTurret
Weapon_Sentinel
Weapon_SpaceFighter
Weapon_SpaceFighter_Skaarj
Weapon_Turret
Weapon_Turret_IonCannon
Weapon_Turret_Minigun
WeaponAltFireAttachmentBone
WeaponAttachment
... WeaponAttachment
... xPawn
WeaponBarAmmoFill[WEAPON_BAR_SIZE]
WeaponBarIcon[WEAPON_BAR_SIZE]
WeaponBarTint[WEAPON_BAR_SIZE]
WeaponBarTrim[WEAPON_BAR_SIZE]
WeaponBerserk
WeaponBob
WeaponCeaseFire
... NephthysTurret
... OdinLinkTurret
... ONSDualACSideGun
... ONSWeapon
WeaponCentered
... AssaultRifle
... ShockRifle
... Weapon
... ZoomSuperShockRifle
WeaponChange
... Inventory
... JBFreezer
... Weapon
WeaponCharge
WeaponClass
... JBGameRulesSpoils
... UT2ArenaConfig
... WeaponDamageType
WeaponCombo
WeaponComboDesc
WeaponComboText
WeaponDamageType
WeaponDesc
WeaponDescriptionBox
WeaponDrawColor
WeaponDrawTimer
WeaponEntry
WeaponFadeEffect
WeaponFire
WeaponFireAgain
... AIController
... Bot
... ScriptedController
... ScriptedController
WeaponFireAttachmentBone
WeaponFireLocation
WeaponFireOffset
WeaponFireRotation
WeaponHitsCrosshairsHL
WeaponIndex
WeaponInfoTexture
... ASTurret
... ASVehicle_SpaceFighter
WeaponLight
WeaponListInitialized
WeaponLocker
WeaponName
WeaponOffset
WeaponOwner
WeaponPawns
WeaponPickup
WeaponPreference
... Bot
... Controller
... UnrealScriptedSequence
WeaponRecommended
WeaponRecord
Weapons
... ONSVehicle
... WeaponLocker
WeaponShakeView
WeaponsList
WeaponsTabHint
WeaponsTabLabel
WeaponState
WeaponStats
WeaponStatsArray
WeaponStayServerView
WeaponStayString
... Browser_RulesList
... UT2K4Browser_RulesList
WeaponStayStrings[3]
... Browser_Prefs
... SimpleFilterPanel
WeaponString
... DMStatsScreen
... MutInstaGib
WeaponTab
WeaponTick
... LinkGun
... ONSAVRiL
... Redeemer
... Weapon
... Weapon_LinkTurret
WeaponType
WeaponUpdate
WeaponVelocity
WeapString
WeapUp
WeatherPcl
WeatherType
WebApplication
WebClick
WebConnection
WebInclude
WebRequest
WebResponse
WebScoreboardClass
WebScoreboardPath
WebServer
... WebApplication
... WebConnection
... WebServer
WebSkin
WebSkins
Weight
WelcomeEnd[2]
WelcomeMargin
WelcomeMsg[12]
WelcomePos
WelcomeStart[2]
WelcomeWidth
WeldDuplicateVertices
Wep
WetTexture
wfor
WhatToDoNext
... Bot
... Bot
... Bot
... Bot
... MonsterController
WheelAdhesion
WheelAxle
WheelDir
WheelDown
... GUICircularList
... GUIHorzList
... GUIListBase
... GUIMultiOptionList
... GUIScrollBarBase
... GUIVertList
WheelFrontAcross
WheelFrontAlong
WheelHandbrakeFriction
WheelHandbrakeSlip
WheelInertia
... ONSWheeledCraft
... SVehicleWheel
WheelJoint
WheelLatFrictionScale
WheelLatSlipFunc
WheelLongFrictionFunc
WheelLongFrictionScale
WheelLongSlip
WheelPenOffset
WheelPenScale
WheelPosition
WheelRadius
WheelRearAcross
WheelRearAlong
WheelRestitution
Wheels
WheelSoftness
WheelSpinSpeed
WheelsScale
WheelSuspensionMaxRenderTravel
WheelSuspensionOffset
WheelSuspensionTravel
WheelUp
... GUICircularList
... GUIHorzList
... GUIListBase
... GUIScrollBarBase
... GUIVertList
WheelVert
WhipDamageTarget
White
... UT2K4SP_LadderLoading
... UT2SP_LadderLoading
WhiteBorder
WhiteColor
... GUIComponent
... Hud
WhiteSquareTexture
Whois
... UT2K4IRC_Channel
... UT2K4IRC_System
WhoisUserText
Width
... Action_DrawHUDMaterial
... CubeBuilder
... DrawOpBase
... FractalTextureFactory
... ScriptedHudOverlay
... SheetBuilder
... TerrainBuilder
WidthPlayer
WidthSegments
WildcardBase
WildcardCharger_rc
WillowWhisp
WindingForce
WindingSound
... MinigunFire
... WA_Turret_Minigun
WindowMode
WindowName
WindowOnKeyEvent
WindowsMouseX
WindowsMouseY
WindUpTime
WingBeat
WinHeight
WinLeft
WinMatch
Winner
Wins
WinTop
WinWidth
WIR_ChatSpectator
WIR_GameHandler
WIR_GameHandler_AM
WIR_GameHandler_AMv3
WIR_GameHandler_Assault
WIR_GameHandler_Betrayal
WIR_GameHandler_BombingRun
WIR_GameHandler_BR4
WIR_GameHandler_CTF
WIR_GameHandler_DM
WIR_GameHandler_DoubleDom
WIR_GameHandler_Freon
WIR_GameHandler_ICTF
WIR_GameHandler_Invasion
WIR_GameHandler_Jailbreak
WIR_GameHandler_LMS
WIR_GameHandler_Mutant
WIR_GameHandler_OLCTF
WIR_GameHandler_OLTDM
WIR_GameHandler_Onslaught
WIR_GameHandler_Other
WIR_GameHandler_TAM
WIR_GameHandler_TAMv3
WIR_GameHandler_TDM
WIR_GameHandler_VCTF
WIR_GameRules
WIR_IRCBase
WIR_IRCConnection
WIR_JBGameRules
WIR_ModHandler
WIR_ModHandler_AntiTCC
WIR_ModHandler_UTComp
WIR_RegistrationHandler
WIR_RegistrationQuakeNet
WIR_Util
Wireframe
... ParticleMaterial
... Shader
WireframeTexture
WonMatchPostFix
WonMatchPrefix
wordno
WorldRaytraceKey
WorldSpaceOverlays
WorldToScreen
... Canvas
... Interaction
WouldReactToNoise
WouldReactToSeeing
WrapPostIncr
WrapStringToArray
WrapText
WriteToLog
WrongPassword
wstr

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Creation time: Do 14.8.2014 09:58:33.147 - Created with UnCodeX